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Seedcradle WitchHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Shadowmoor· May 2, 2008
Carte Magic Seedcradle Witch

Seedcradle Witch is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

{2}{G}{W}: Target creature gets +3/+3 until end of turn. Untap that creature.

Complete guide

Seedcradle Witch is a versatile Elf Shaman that provides a powerful repeatable buff to your creatures. Whether you are looking to boost an attacker or reset a utility creature for another use, this hybrid-mana card offers incredible utility in Selesnya decks.

What it Does

For the cost of four mana (two generic, one green, and one white), Seedcradle Witch allows you to target any creature on the battlefield. That creature receives a significant +3/+3 power and toughness boost until the end of the current turn and is immediately untapped. Because this is an activated ability, you can use it multiple times in a single turn as long as you have the mana to pay for it.

How it Resolves Step by Step

First, you pay the activation cost of {2}{G}{W} and choose a target creature. Once the ability resolves, two things happen simultaneously: the creature's power and toughness are increased by 3, and the creature's status changes from tapped to untapped. If the creature was already untapped, it still receives the +3/+3 bonus. The untapping effect does not depend on the creature being tapped to begin with.

Common Mistakes

A common misconception is that Seedcradle Witch can only target your own creatures; however, the text says 'target creature,' meaning you could technically buff an opponent's creature if politics require it. Additionally, remember that untapping an attacking creature does not remove it from combat. It will continue to deal its combat damage, now with the +3/+3 bonus applied.

When to Play It

This ability is best used during the combat phase to surprise an opponent with a larger-than-expected blocker or to push through extra damage. It is also highly effective during your main phase or an opponent's turn to 'reset' creatures with powerful tap abilities, allowing you to use those abilities twice in one round.

Interaction examples

Mana Acceleration and Buffing

You tap Llanowar Elves to add {G} to your mana pool. You then spend four mana (including the {G} you just generated) to activate Seedcradle Witch's ability, targeting Llanowar Elves. The Elves become a 4/4 creature and untap, allowing you to tap them again for another {G} or use them as a formidable blocker.

Multi-Color Fixing and Defense

If you attack with Birds of Paradise after buffing it with Seedcradle Witch, it becomes a 3/4 flyer. After the ability resolves and untaps the Bird, you can still tap the Birds of Paradise for mana in your second main phase, effectively getting both a combat boost and your mana production in the same turn.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Seedcradle Witch

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Sanctum Weaver
+Seedcradle Witch
#1

Sanctum Weaver + Seedcradle Witch

Infinitely large creatures you control until end of turnInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you control
  1. 1Activate Sanctum Weaver by tapping it, adding at least {G}{G}{G}{G}{G} or {W}{W}{W}{W}{W}.
  2. 2Activate Seedcradle Witch by paying {2}{W}{G}, untapping Sanctum Weaver and giving it +3/+3 until end of turn.
  3. 3Repeat.
Seedcradle Witch
+Selvala, Heart of the Wilds
#2

Seedcradle Witch + Selvala, Heart of the Wilds

Infinite colored manaInfinitely large creatures you control until end of turnInfinite mana creatures you control can produceInfinite untap of creatures you control
  1. 1Activate Selvala by paying {G} and tapping it, adding at least {1}{G}{G}{W}.
  2. 2Activate Seedcradle Witch by paying {2}{G}{W}, untapping Selvala and giving it +3/+3 until end of turn.
  3. 3Repeat.
Seedcradle Witch
+Wirewood Channeler
#3

Seedcradle Witch + Wirewood Channeler

Infinite colored manaInfinitely large creatures you control until end of turnInfinite mana creatures you control can produceInfinite untap of creatures you control
  1. 1Activate Wirewood Channeler by tapping it, adding at least {G}{G}{G}{G} or {W}{W}{W}{W}.
  2. 2Activate Seedcradle Witch by paying {2}{G}{W}, untapping Wirewood Channeler and giving it +3/+3 until end of turn.
  3. 3Repeat.
  4. 4If there are at least five Elves on the battlefield, this combo nets infinite colored mana.
Seedcradle Witch
+Mona Lisa, Science Geek
#4

Seedcradle Witch + Mona Lisa, Science Geek

Infinitely large creatures you control until end of turnInfinite colored manaInfinite mana creatures you control can produceInfinite untap of creatures you control
  1. 1Activate Mona Lisa by tapping it, adding an amount of {G} or {W} equal to its power.
  2. 2Activate Seedcradle Witch by paying {2}{G}{W}, untapping Mona Lisa and giving it +3/+3 until end of turn.
  3. 3Repeat.
Redshift, Rocketeer Chief
+Seedcradle Witch
#5

Redshift, Rocketeer Chief + Seedcradle Witch

Infinite colored mana that can only be spent to activate abilitiesInfinitely large creature until end of turn
  1. 1Activate Redshift by tapping it, adding an amount of {G} or {W} equal to its power that can only be spent to activate abilities.
  2. 2Activate Seedcradle Witch by paying {2}{G}{W}, untapping Redshift and giving it +3/+3 until end of turn.
  3. 3Repeat.
Seedcradle Witch
+Topiary Lecturer
#6

Seedcradle Witch + Topiary Lecturer

Infinite green mana
  1. 1Activate Topiary Lecturer by tapping it, adding an amount of {G} equal to its power.
  2. 2Activate Seedcradle Witch by paying {2}{G/W}{G/W}, untapping Topiary Lecturer and giving it +3/+3 until end of turn.
  3. 3Repeat.
Seedcradle Witch
+The Legend of Kyoshi // Avatar Kyoshi
#7

Seedcradle Witch + The Legend of Kyoshi // Avatar Kyoshi

Infinitely large creatures you control until end of turnInfinite colored manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
  1. 1Activate Avatar Kyoshi by tapping it, adding at least {G}{G}{G}{G}{G} or {W}{W}{W}{W}{W}
  2. 2Activate Seedcradle Witch by paying {2}{G}{W}, untapping Avatar Kyoshi and giving it +3/+3 until end of turn.
  3. 3Repeat.
Seedcradle Witch
+Loot, the Nexus
#8

Seedcradle Witch + Loot, the Nexus

Infinite colored manaInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinitely large creatures you control until end of turn
  1. 1Activate Loot by tapping it, adding at least {G}{G}{G}{G} or {W}{W}{W}{W}
  2. 2Activate Seedcradle Witch by paying {2}{G}{W}, untapping Loot and giving it +3/+3 until end of turn
  3. 3Repeat.
03

Legal formats

modernlegacyvintagecommanderoathbreakerduelpredhtlr
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