Senator Peacock is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Artifacts you control are Clues in addition to their other types and have ", Sacrifice this artifact: Draw a card." Whenever you sacrifice a Clue, target creature can't be blocked this turn.
How it works : Senator Peacock
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
The artifacts retain any types, subtypes, supertypes, and abilities they have.
No other card is named in this ruling.
- #2· Wizards of the Coast
If Senator Peacock somehow becomes an artifact, it will also be a Clue.
No other card is named in this ruling.
- #3· Wizards of the Coast
Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type.
No other card is named in this ruling.
- #4· Wizards of the Coast
If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability.
No other card is named in this ruling.
- #5· Wizards of the Coast
You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability.
No other card is named in this ruling.
- #6· Wizards of the Coast
Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't create any Clue tokens.
No other card is named in this ruling.
- #7· Wizards of the Coast
Some abilities trigger "whenever you sacrifice a Clue". Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue's activated ability.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Senator Peacock + Ugin's Nexus + Esoteric Duplicator
- 1During your end step, activate Ugin's Nexus by paying
and sacrificing it.
- 2Ugin's Nexus is exiled instead of being put into your graveyard, causing you to take an extra turn after this one.
- 3Esoteric Duplicator and Senator Peacock trigger.
- 4Resolve the Esoteric Duplicator trigger, causing you to pay
to create a token copy of Ugin's Nexus at the beginning of your next end step.
- 5Resolve the Senator Peacock trigger, targeting itself.
- 6Resolve the Ugin's Nexus ability, causing you to draw a card.
- 7Move to your extra turn.
- 8At the beginning of your end step, Esoteric Duplicator triggers, creating a token copy of Ugin's Nexus.
Senator Peacock + Ulvenwald Mysteries + Encroaching Mycosynth + Krark-Clan Ironworks
- 1Activate Krark-Clan Ironworks by sacrificing another nonland permanent, adding
.
- 2Because the permanent is a Clue artifact due to Encroaching Mycosynth and Senator Peacock, Ulvenwald Mysteries' second ability triggers, creating a 1/1 Human Soldier creature token that is also a Clue artifact.
- 3Repeat.
- 4Once you have infinite mana, you may instead sacrifice the Human Soldiers to their own abilities to draw infinite cards.
Senator Peacock + Ulvenwald Mysteries + Mycosynth Lattice + Krark-Clan Ironworks
- 1Activate Krark-Clan Ironworks by sacrificing another permanent, adding
.
- 2Because the permanent is a Clue artifact due to Mycosynth Lattice and Senator Peacock, Ulvenwald Mysteries' second ability triggers, creating a 1/1 Human Soldier creature token that is also a Clue artifact.
- 3Repeat.
- 4Once you have infinite mana, you may instead sacrifice the Human Soldiers to their own abilities to draw infinite cards.
Legal formats
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Meta decks with Senator Peacock
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