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Rules guide · Artifact Creature

Sharding SphinxHow it works & interactions with other cards

By the ManaCount desk· 4 min read· March of the Machine Commander· April 21, 2023
Carte Magic Sharding Sphinx

Sharding Sphinx is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Flying Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying.

Complete guide

Sharding Sphinx is a powerful blue artifact creature that acts as a generator for a swarm of flying mechanical tokens. By rewarding you for every artifact creature that successfully lands a blow on an opponent, it can quickly overwhelm the board. This sphinx ensures that your aerial superiority only grows stronger with each successful combat phase.

What it Does

Sharding Sphinx is a 4/4 artifact creature with flying that features a triggered ability centered on combat damage. Whenever an artifact creature you control—including the Sphinx itself—deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying. Since these tokens are themselves artifact creatures, they can trigger the Sphinx's ability in subsequent turns, leading to exponential growth of your Thopter army.

Step-by-Step Resolution

First, you must reach the combat damage step with at least one artifact creature unblocked. When that creature deals damage to a player, Sharding Sphinx's ability triggers. If multiple artifact creatures deal damage simultaneously, the ability triggers once for each creature. These triggers are placed on the stack; as each one resolves, you choose whether to create a 1/1 blue Thopter token. Note that the tokens enter the battlefield after damage has been dealt, so they cannot attack during that same combat phase unless you have an additional combat step.

Common Mistakes

A frequent point of confusion involves the nature of colored artifacts. Sharding Sphinx and its Thopter tokens are blue, but they are still artifacts. They are affected by anything that targets artifacts and anything that targets blue permanents. Additionally, remember that the ability only triggers on combat damage dealt to a player; dealing damage to a planeswalker or a creature in combat will not generate any tokens.

When to Play It

Sharding Sphinx is best utilized in 'Artifact Aggro' decks where you have multiple low-cost artifact creatures ready to attack. Because it counts itself, you can cast it as a finisher even if your board is empty, provided you can safely attack with a 4/4 flyer on the following turn. It is particularly effective against opponents who lack flying blockers, as the Thopter generation will quickly become unstoppable.

Interaction examples

Self-Triggering Power

If Sharding Sphinx attacks and deals 4 combat damage to a player, its own ability triggers. You may then create one 1/1 blue Thopter artifact creature token with flying. Even though it dealt 4 damage, you only get one token because the trigger is per creature, not per point of damage.

Scaling the Swarm

Psychosis Crawler is an artifact creature. If both Sharding Sphinx and Psychosis Crawler deal combat damage to an opponent during the same combat step, Sharding Sphinx's ability triggers twice. You can resolve these triggers to create two Thopter tokens.

Non-Artifact Interactions

If you control both Sharding Sphinx and Hullbreaker Horror, and both deal combat damage to a player, you will only receive one Thopter token. This is because Hullbreaker Horror is a Creature, but not an Artifact Creature, so it does not meet the requirements for the Sphinx's trigger.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Sharding Sphinx

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    The only difference between a colored artifact and a colorless artifact is, obviously, its color. Unlike most artifacts, a colored artifact requires colored mana to cast. Also unlike most artifacts, a colored artifact has a color in all zones. It will interact with cards that care about color. Other than that, a colored artifact behaves just like any other artifact. It will interact as normal with any card that cares about artifacts, such as Shatter or Arcbound Ravager.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If combat damage is dealt to players by multiple artifact creatures you control (including, perhaps, Sharding Sphinx itself), Sharding Sphinx's ability will trigger that many times. You'll get that many Thopter tokens. You'll get just one token per creature, no matter how much combat damage that creature dealt.

    Card named in this ruling

02

Popular combos

Real combos played by the community, sorted by popularity.

Breath of Fury
+Sharding Sphinx
+Thopter Engineer
#1

Breath of Fury + Sharding Sphinx + Thopter Engineer

Infinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETB
  1. 1Deal combat damage to an opponent using the creature with Breath of Fury attached, triggering Breath of Fury and Sharding Sphinx.
  2. 2Resolve the Sharding Sphinx trigger, creating a 1/1 Thopter artifact creature token.
  3. 3Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Thopter token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  4. 4Repeat each combat phase.
Breath of Fury
+Sharding Sphinx
+Roar of Resistance
#2

Breath of Fury + Sharding Sphinx + Roar of Resistance

Infinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETB
  1. 1Deal combat damage to an opponent using the creature with Breath of Fury attached, triggering Breath of Fury and Sharding Sphinx.
  2. 2Resolve the Sharding Sphinx trigger, creating a 1/1 Thopter artifact creature token.
  3. 3Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Thopter token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  4. 4Repeat each combat phase.
Breath of Fury
+Sharding Sphinx
+Urabrask the Hidden
#3

Breath of Fury + Sharding Sphinx + Urabrask the Hidden

Infinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETB
  1. 1Deal combat damage to an opponent using the creature with Breath of Fury attached, triggering Breath of Fury and Sharding Sphinx.
  2. 2Resolve the Sharding Sphinx trigger, creating a 1/1 Thopter artifact creature token.
  3. 3Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Thopter token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  4. 4Repeat each combat phase.
Breath of Fury
+Sharding Sphinx
+Mass Hysteria
#4

Breath of Fury + Sharding Sphinx + Mass Hysteria

Infinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETB
  1. 1Deal combat damage to an opponent using the creature with Breath of Fury attached, triggering Breath of Fury and Sharding Sphinx.
  2. 2Resolve the Sharding Sphinx trigger, creating a 1/1 Thopter artifact creature token.
  3. 3Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Thopter token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  4. 4Repeat each combat phase.
Breath of Fury
+Sharding Sphinx
+Fervor
#5

Breath of Fury + Sharding Sphinx + Fervor

Infinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETB
  1. 1Deal combat damage to an opponent using the creature with Breath of Fury attached, triggering Breath of Fury and Sharding Sphinx.
  2. 2Resolve the Sharding Sphinx trigger, creating a 1/1 Thopter artifact creature token.
  3. 3Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Thopter token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  4. 4Repeat each combat phase.

Related cards and tokens

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Legal formats

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