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Rules guide · Enchantment

Mass HysteriaHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Innistrad Remastered· January 24, 2025
Carte Magic Mass Hysteria

Mass Hysteria is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

All creatures have haste.

Complete guide

Mass Hysteria is a powerful one-mana enchantment that changes the tempo of the entire game by granting immediate speed to all creatures. Because it affects every creature on the battlefield regardless of who controls it, both players must be prepared for an aggressive shift in strategy.

What It Does

Mass Hysteria provides a static ability that gives haste to all creatures. This means creatures do not need to have been under their controller's control since the beginning of their most recent turn to attack or use abilities with the tap or untap symbol. This effect is symmetrical, applying to your creatures and your opponents' creatures alike.

How It Resolves Step by Step

When Mass Hysteria is cast and enters the battlefield, its static effect begins immediately. First, the enchantment checks the battlefield for all permanents with the 'creature' type. Second, it applies the haste keyword to those permanents. This effect does not use the stack once the enchantment is in play, so as soon as a new creature enters the battlefield, it already has haste.

Common Mistakes

The most frequent error is forgetting that Mass Hysteria is symmetrical. If you play this to attack immediately, you must remember that your opponent's creatures will also be able to attack or use tap abilities the moment they are played on their following turn. Additionally, if Mass Hysteria is destroyed, creatures that entered that turn will immediately lose haste and will no longer be able to attack unless they have haste from another source.

When to Play It

This card is best utilized in aggressive decks that aim to end the game before an opponent can take advantage of the shared haste. It is also highly effective in combo decks where creatures need to tap for abilities the same turn they are played to secure a win.

Interaction examples

Constructs on the Move

With Mass Hysteria on the battlefield, you can use the second lore counter ability of Urza's Saga to create a Construct artifact creature token. Normally, the token would have to wait a turn to attack, but thanks to the enchantment, the 0/0 Construct (buffed by your artifacts) can attack immediately the turn it is created.

Fast Damage Synergy

When you play a creature while both enchantments are out, Impact Tremors triggers to deal 1 damage to each opponent. Simultaneously, Mass Hysteria ensures that creature can also attack immediately. This combination applies pressure both through direct damage and combat damage in the same turn.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Mass Hysteria

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Krenko, Mob Boss
+Skirk Prospector
+Mass Hysteria
#1

Krenko, Mob Boss + Skirk Prospector + Mass Hysteria

Infinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETB
  1. 1Activate Krenko by tapping it, creating a number of 1/1 Goblin creature tokens equal to the number of Goblins you control.
  2. 2Activate Skirk Prospector by sacrificing Krenko, adding {R}.
  3. 3Choose to return Krenko to the command zone from your graveyard.
  4. 4Activate Skirk Prospector by sacrificing a Goblin, adding {R}.
  5. 5Repeat step 4 until you have enough mana to cast Krenko.
  6. 6Cast Krenko from the command zone by paying {2}{R}{R} plus commander tax.
  7. 7Repeat.
Krenko, Mob Boss
+Phyrexian Altar
+Mass Hysteria
#2

Krenko, Mob Boss + Phyrexian Altar + Mass Hysteria

Infinite colored manaInfinite commander castsInfinite creature tokens with hasteInfinite death triggers
  1. 1Activate Krenko by tapping it, creating a number of 1/1 Goblin creature tokens equal to the number of Goblins you control.
  2. 2Activate Phyrexian Altar by sacrificing Krenko, adding {R}.
  3. 3Choose to return Krenko to the command zone from your graveyard.
  4. 4Activate Phyrexian Altar by sacrificing a Goblin, adding {R}.
  5. 5Repeat step 4 until you have enough mana to cast Krenko.
  6. 6Cast Krenko from the command zone by paying {2}{R}{R} plus commander tax.
  7. 7Repeat.
Breath of Fury
+Mass Hysteria
#3

Breath of Fury + Mass Hysteria

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Declare the creature with Breath of Fury attached and the creature with mobilize as attackers, triggering the creature with mobilize, creating at least one 1/1 Warrior creature token that is tapped and attacking.
  2. 2Deal combat damage using the creature that has Breath of Fury attached.
  3. 3Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Warrior token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  4. 4Repeat each combat phase.
Garth One-Eye
+Displacer Kitten
+Mass Hysteria
#4

Garth One-Eye + Displacer Kitten + Mass Hysteria

Infinite artifact ETBInfinite copies of a specific artifactInfinite card draw for any number of playersInfinite casts of all spells created by Garth One-Eye except Shivan Dragon
  1. 1Activate Garth One-Eye by tapping it, causing you to pay {0} to cast a copy of Black Lotus without paying its mana cost.
  2. 2Displacer Kitten triggers, blinking Garth One-Eye.
  3. 3Repeat.
Garth One-Eye
+Deadeye Navigator
+Mass Hysteria
#5

Garth One-Eye + Deadeye Navigator + Mass Hysteria

Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite creature ETB
  1. 1Activate Garth One-Eye by tapping it, casting a copy of Black Lotus by paying {0}.
  2. 2Activate the Black Lotus token by tapping and sacrificing it, adding {U}{U}{U}.
  3. 3Activate Garth One-Eye by paying {1}{U}, blinking it.
  4. 4When Garth One-Eye enters, Deadeye Navigator's soulbond ability triggers, repairing it and Garth One-Eye.
  5. 5Repeat.
Krenko, Mob Boss
+Thermopod
+Mass Hysteria
#6

Krenko, Mob Boss + Thermopod + Mass Hysteria

Infinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETB
  1. 1Activate Krenko by tapping it, creating a number of 1/1 Goblin creature tokens equal to the number of Goblins you control.
  2. 2Activate Thermopod's second ability by sacrificing Krenko, adding {R}.
  3. 3Choose to return Krenko to the command zone from your graveyard.
  4. 4Activate Thermopod's second ability by sacrificing a Goblin, adding {R}.
  5. 5Repeat step 4 until you have enough mana to cast Krenko.
  6. 6Cast Krenko from the command zone by paying {2}{R}{R} plus commander tax.
  7. 7Repeat.
Temur Sabertooth
+Selvala, Heart of the Wilds
+Mass Hysteria
#7

Temur Sabertooth + Selvala, Heart of the Wilds + Mass Hysteria

Infinite creature ETBInfinite creature LTBInfinite blinkingInfinite colored mana
  1. 1Activate Selvala by paying {G} and tapping it, adding at least {2}{G}{G}{G}{G}
  2. 2Activate Temur Sabertooth by paying {1}{G}, returning Selvala from the battlefield to your hand.
  3. 3Cast Selvala by paying its mana cost.
  4. 4Repeat.
Breath of Fury
+Mass Hysteria
+General Kreat, the Boltbringer
#8

Breath of Fury + Mass Hysteria + General Kreat, the Boltbringer

Infinite untap of creatures you controlInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggers
  1. 1Declare the creature with Breath of Fury attached and General Kreat as attackers.
  2. 2General Kreat triggers, creating a creature token.
  3. 3When the creature token enters, General Kreat triggers, dealing 1 damage to each opponent.
  4. 4Deal combat damage using the creature that has Breath of Fury attached.
  5. 5Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  6. 6Repeat each combat phase.
03

Legal formats

historictimelessgladiatormodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawlduelpredhtlr
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Meta decks with Mass Hysteria

No archived Top 8 deck with this card yet.

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