Silverwing Squadron is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Flying, vigilance Silverwing Squadron's power and toughness are each equal to the number of creatures you control. Whenever this creature attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.
Complete guide
Silverwing Squadron is a formidable flying force that grows stronger with every ally you recruit to your side. This Human Knight excels in multiplayer formats, where it can rapidly deploy a small army of tokens while remaining a defensive powerhouse thanks to vigilance.
Scaling Power and Toughness
Silverwing Squadron possesses a characteristic-defining ability that sets its power and toughness equal to the number of creatures you control. Because this ability functions in all zones, it is not just a heavy hitter on the battlefield; it also has varying stats while in your hand, library, or graveyard. On the battlefield, it always counts itself, ensuring it is at least a 1/1 creature even if you control no other units.
The Attack Trigger
When Silverwing Squadron attacks, its triggered ability checks the number of opponents currently in the game. You then create that many 2/2 white Knight creature tokens with vigilance. These tokens enter the battlefield untapped, but since they are created during the declare attackers step, they are not attacking alongside the Squadron unless another effect specifically allows it. Note that in multiplayer games, opponents who have already lost and left the game are not counted.
Timing and Strategy
Because the Squadron has vigilance, it provides a massive aerial threat that can still block on the following turn. It is best played when you already have a board presence to ensure it survives its first turn, or in Commander games where having multiple opponents maximizes the token generation. Be wary of board wipes, as the Squadron's toughness will drop instantly as your other creatures leave the battlefield.
Interaction examples
Both Silverwing Squadron and Psychosis Crawler use '*' in their power and toughness boxes. This means their stats are constantly updating based on the game state. If you control three other creatures, Silverwing Squadron is a 4/4. If one of those creatures is destroyed, the Squadron immediately becomes a 3/3.
If you control both Silverwing Squadron and Sun Titan, you have two high-toughness creatures with vigilance. When you attack with both, Silverwing Squadron triggers to create Knight tokens. Because both the Squadron and the Sun Titan remain untapped after attacking, and the new tokens also have vigilance, you maintain a massive defensive wall despite having just launched an aggressive assault.
In a four-player game (you and three opponents), attacking with Silverwing Squadron creates three 2/2 Knight tokens. As these tokens enter the battlefield, Silverwing Squadron's power and toughness immediately increase by three, potentially catching an opponent off guard if they were calculating blocks based on its previous size.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Silverwing Squadron
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
The ability that defines Silverwing Squadron's power and toughness works in all zones, not just the battlefield.
No other card is named in this ruling.
- #2· Wizards of the Coast
As long as Silverwing Squadron is on the battlefield, its ability will count itself, so it'll be at least 1/1.
No other card is named in this ruling.
- #3· Wizards of the Coast
In a multiplayer game, opponents who have left the game aren't counted by Silverwing Squadron's triggered ability.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Mayael's Aria + Storm Herd + Silverwing Squadron
- 1Cast Storm Herd by paying
, causing you to create a number of 1/1 Pegasus creature tokens equal to your life total.
- 2At the beginning of your next upkeep, Mayael's Aria triggers, causing you to put a +1/+1 counter on each creature you control, gain ten life and win the game.
Related cards and tokens
Legal formats
Commentaires
- Sois le premier à commenter cette carte.
Read next
Meta decks with Silverwing Squadron
No archived Top 8 deck with this card yet.



Psychosis Crawler
Sun Titan
Knight
