Slaughter Pact is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Destroy target nonblack creature. At the beginning of your next upkeep, pay. If you don't, you lose the game.
How it works : Slaughter Pact
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If Slaughter Pact is countered or otherwise doesn't resolve (perhaps because its target became illegal), the delayed triggered ability that threatens you with a game loss won't trigger at the beginning of your next upkeep.
No other card is named in this ruling.
- #2· Wizards of the Coast
If Slaughter Pact resolves with a legal target but the target is not destroyed (perhaps because it has indestructible or regenerated), the delayed triggered ability will still trigger at the beginning of your next upkeep and you will have to pay the cost or lose the game.
No other card is named in this ruling.
- #3· Wizards of the Coast
Although originally printed with a characteristic-defining ability that defined its color, this card now has a color indicator. This color indicator can't be affected by text-changing effects (such as the one created by Crystal Spray), although color-changing effects can still overwrite it.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Venerated Rotpriest + Slaughter Pact + Djinn Illuminatus
- 1Cast Slaughter Pact, choosing to pay its replicate cost at least ten times per opponent you have, by paying a total of
, targeting Venerated Rotpriest.
- 2Venerated Rotpriest and Slaughter Pact's replicate ability trigger.
- 3Resolve the Slaughter Pact trigger, creating a copy for each time its replicate cost was paid, with each copy targeting Venerated Rotpriest.
- 4Venerated Rotpriest triggers for each copy targeting it this way.
- 5Resolve the first Venerated Rotpriest trigger, causing an opponent to get a poison counter.
- 6Repeat step 5 until the opponent loses the game due to having ten poison counters.
- 7Repeat from step 5 for each remaining opponent.
Djinn Illuminatus + Slaughter Pact + Giggling Skitterspike
- 1Cast Slaughter Pact, choosing to pay its replicate cost an arbitrarily large number of times, by paying a total of
, targeting Giggling Skitterspike.
- 2Giggling Skitterspike and Slaughter Pact's replicate ability trigger.
- 3Resolve the Giggling Skitterspike trigger, dealing damage equal to its power to each opponent.
- 4Resolve the Slaughter Pact trigger, copying it for each time its replicate cost was paid, with each copy targeting Giggling Skitterspike.
- 5Giggling Skitterspike triggers for each Slaughter Pact copy made.
- 6Resolve a Giggling Skitterspike trigger, dealing damage equal to its power to each opponent.
- 7Repeat step 6 for each remaining trigger.
Legal formats
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Meta decks with Slaughter Pact
No archived Top 8 deck with this card yet.







