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Slaying MantisHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Unsanctioned· February 29, 2020
Carte Magic Slaying Mantis

Slaying Mantis is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Just a second (As long as this spell is on the stack, players can't move permanents.) This creature enters by being thrown from a distance of at least three feet. When this creature enters, it fights each creature an opponent controls that it touched as it entered.

How it works : Slaying Mantis

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Just a second is a variant of split second. Announcing Slaying Mantis instantly locks all permanents in place on the battlefield. As long as Slaying Mantis is on the stack, players can't cast spells, activate abilities, or move their permanents.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Slaying Mantis must be thrown onto the battlefield from at least three feet away. That is, three feet is a horizonal distance, not a vertical one.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    No player may interfere with the throwing of Slaying Mantis, including while it's in flight.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    If Slaying Mantis lands on multiple creatures, it fights each of them one-on-one. For example, Slaying Mantis lands on a 3/3, a 4/4, and a 5/5. Slaying Mantis deals 6 damage to each of them, destroying them all. At the same time, they deal a total of 12 damage to Slaying Mantis, destroying it. What a maneuver!

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    Slaying Mantis will fight any creature an opponent controls that it touched as it entered, even if it didn't end up touching that creature when it stopped moving.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    If Slaying Mantis touches the object used to represent a creature token an opponent controls, it will fight that creature.

    No other card is named in this ruling.

  7. #7· Wizards of the Coast

    If you create a token that's a copy of Slaying Mantis, it also enters via flying elbow. However, you must use a Magic card-sized object to represent the token. As Slaying Mantis's just a second ability won't apply, players can move around their permanents at any time, including while Slaying Mantis is in flight. So that's fun.

    No other card is named in this ruling.

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