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Rules guide · Sorcery

Slimefoot's SurveyHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Dominaria United· September 9, 2022
Carte Magic Slimefoot's Survey

Slimefoot's Survey is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Domain — Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.

Complete guide

Slimefoot's Survey is a versatile ramp spell that rewards you for diversifying your mana base. Not only does it fix your colors by searching for specific land types, but it also offers a powerful library manipulation effect through the Domain mechanic. It is an excellent way to thin your deck while setting up your next big draw.

What it Does

Slimefoot's Survey allows you to search your library for up to two land cards that have a basic land type. It's important to note that these do not have to be Basic Lands; they just need the type Plains, Island, Swamp, Mountain, or Forest in their type line. After putting them onto the battlefield tapped, you apply the Domain effect: you look at a number of cards from the top of your library equal to the number of basic land types you control, then choose one to stay on top and put the rest on the bottom.

How it Resolves Step by Step

First, you search your library for up to two lands with basic land types and put them onto the battlefield tapped. Second, you shuffle your library. Third, the game checks your Domain count—the number of basic land types among all lands you control (including the ones you just searched for). Finally, you look at that many cards from the top of your library, choose up to one to remain on top, and put the rest on the bottom in a random order.

Common Mistakes

A common error is calculating the Domain value (X) before the lands enter the battlefield; however, the value of X is determined after the lands you searched for are already in play. Additionally, remember that land types like 'Desert' or 'Gate' do not count toward Domain. Only the five primary basic land types contribute to the count. Lastly, remember that while you can find non-basic lands with basic land types, they will still enter the battlefield tapped regardless of what the land's own text says.

When to Play it

This spell is best utilized in multi-color decks where reaching a high Domain count is easy. Because it costs five mana, it serves as a bridge to your late-game threats. It is particularly effective when you need to find specific Ravnica-style 'Shock Lands' or Triomes that possess basic land types to max out your Domain count for the second half of the spell's effect.

Interaction examples

Maximizing the Survey

If you control a Plains and a Forest, and you use Slimefoot's Survey to find a Swamp and a Mountain, your Domain count becomes 4. After shuffling, you will look at the top 4 cards of your library, pick the best one to stay on top, and randomize the rest on the bottom.

Comparing Ramp Spells

Unlike Skyshroud Claim, which specifically looks for Forest cards and puts them into play untapped, Slimefoot's Survey can find any basic land type (like an Island or Mountain) but always puts them into play tapped. However, the Survey provides the added benefit of deck filtering via Domain.

Synergy with Free Casts

If you resolve Rishkar's Expertise and choose to cast Slimefoot's Survey for free, you first draw cards based on your creature's power. Then, the Survey resolves to ramp you two lands and set up the very top of your deck for your next turn's draw or an additional draw effect.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Slimefoot's Survey

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    When searching your library this way, you may find cards that are not basic lands as long as they have one or more of the basic land types. The basic land types are Plains, Island, Swamp, Mountain, and Forest.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    You may search for two cards with the same basic land type or different basic land types.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    The value of X is determined after you put the lands you searched for onto the battlefield.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    Domain abilities count the number of basic land types among lands you control, not how many lands you control or how many of any type.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    The basic land types are Plains, Island, Swamp, Mountain, and Forest. Land types other than basic land types (such as Desert) don’t contribute to domain abilities.

    No other card is named in this ruling.

02

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerbrawlcompetitivebrawlduel
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