Slippery Karst is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
This land enters tapped.: Add
. Cycling
(
, Discard this card: Draw a card.)
Complete guide
Slippery Karst is a versatile utility land that provides mana when you need it or a fresh card when you don't. As a staple in many green decks, it ensures your land drops are consistent while offering a late-game exit strategy. This blog post breaks down the mechanics of cycling lands and how they fit into your mana base.
A Land with a Backup Plan
Slippery Karst has two primary functions: providing green mana and Cycling. It enters the battlefield tapped, meaning it won't help you on the turn you play it. However, its Cycling ability allows you to pay two generic mana and discard it from your hand to draw a new card, which is perfect when you already have enough mana and need to find a threat.
The Resolution Process
When you choose to use the Cycling ability, you must have Slippery Karst in your hand. You pay the two generic mana and discard the card as a cost to put the ability on the stack. Because it is an activated ability, players can respond to it, but the card is already in the graveyard. If the ability resolves, you draw a card. Note that Cycling is not 'playing' a land, so it does not count toward your one land per turn limit.
Common Mistakes
One frequent error is trying to cycle Slippery Karst while it is on the battlefield; Cycling only functions from the hand. Additionally, players sometimes forget that because it enters tapped, it cannot be tapped for mana immediately. Always plan a turn ahead when deciding whether to play it for mana or hold it to cycle.
When to Play Slippery Karst
This card is best played early when your curve allows for a tapped land, or held in your hand during the late game. If you find yourself in a 'mana flood' situation where you have plenty of lands, Slippery Karst is much more valuable as a draw trigger than as a source of green mana.
Interaction examples
If you have Command Tower on the battlefield and Slippery Karst in hand on turn five, you might decide you have enough mana. You can tap the Command Tower and one other land to pay the {2} Cycling cost for Slippery Karst, discarding it to draw a new card without using your land play for the turn.
If you need mana for next turn, you play Slippery Karst. It enters the battlefield tapped. On your next turn, you play Exotic Orchard. Now you have access to the green mana from the Karst and whatever mana the Orchard can produce based on your opponents' lands, giving you a stable foundation for your spells.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Slippery Karst
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
Popular combos
Real combos played by the community, sorted by popularity.
Escape Protocol + Fluctuator + Bone Miser + Eternal Witness
- 1Activate Slippery Karst's cycling ability by paying
and discarding it.
- 2Bone Miser, Slippery Karst, and Escape Protocol trigger.
- 3Resolve the Bone Miser trigger, adding
.
- 4Resolve the Slippery Karst trigger, drawing a card.
- 5Resolve the Escape Protocol trigger, causing you to pay
to blink Eternal Witness.
- 6Eternal Witness enters the battlefield, returning Slippery Karst from your graveyard to your hand.
- 7Repeat.
Escape Protocol + Fluctuator + Bone Miser + Tilling Treefolk
- 1Activate Slippery Karst's cycling ability by paying
and discarding it.
- 2Bone Miser, Slippery Karst, and Escape Protocol trigger.
- 3Resolve the Bone Miser trigger, adding
.
- 4Resolve the Slippery Karst trigger, drawing a card.
- 5Resolve the Escape Protocol trigger, causing you to pay
to blink Tilling Treefolk.
- 6Tilling Treefolk enters the battlefield, returning Slippery Karst and up to one other land from your graveyard to your hand.
- 7Repeat.
Borborygmos Enraged + Life from the Loam + Surly Badgersaur + Fluctuator
- 1Activate Slippery Karst's cycling ability by paying
and discarding it.
- 2Surly Badgersaur's second ability triggers, creating a Treasure token.
- 3Resolve the Slippery Karst ability, causing you to mill three cards and return Life from the Loam from your graveyard to your hand.
- 4Activate Borborygmos by discarding a land card.
- 5Surly Badgersaur's second ability triggers, creating a Treasure token.
- 6Resolve the Borborygmos ability, dealing 3 damage to any target.
- 7Repeat from step 4 one additional time.
- 8Activate two Treasure tokens by tapping and sacrificing them, adding
.
Escape Protocol + Fluctuator + Bone Miser + Cartographer
- 1Activate Slippery Karst's cycling ability by paying
and discarding it.
- 2Bone Miser, Slippery Karst, and Escape Protocol trigger.
- 3Resolve the Bone Miser trigger, adding
.
- 4Resolve the Slippery Karst trigger, drawing a card.
- 5Resolve the Escape Protocol trigger, causing you to pay
to blink Cartographer.
- 6Cartographer enters the battlefield, returning Slippery Karst from your graveyard to your hand.
- 7Repeat.
Escape Protocol + Fluctuator + Bone Miser + Greenwarden of Murasa
- 1Activate Slippery Karst's cycling ability by paying
and discarding it.
- 2Bone Miser, Slippery Karst, and Escape Protocol trigger.
- 3Resolve the Bone Miser trigger, adding
.
- 4Resolve the Slippery Karst trigger, drawing a card.
- 5Resolve the Escape Protocol trigger, causing you to pay
to blink Greenwarden of Murasa.
- 6Greenwarden of Murasa enters the battlefield, returning Slippery Karst from your graveyard to your hand.
- 7Repeat.
Escape Protocol + Fluctuator + Bone Miser + Golgari Findbroker
- 1Cycle Slippery Karst for
due to Fluctuator.
- 2Escape Protocol and Bone Miser trigger.
- 3Stack the triggers such that Bone Miser's ability resolves first, adding
.
- 4Resolve Escape Protocol's ability using
to pay for it to blink Golgari Findbroker.
- 5When Golgari Findbroker ETBs, return Slippery Karst to your hand.
- 6Resolve the cycling trigger and draw a card.
Escape Protocol + Fluctuator + Bone Miser + Stoic Builder
- 1Activate Slippery Karst's cycling ability by paying
and discarding it.
- 2Bone Miser, Slippery Karst, and Escape Protocol trigger.
- 3Resolve the Bone Miser trigger, adding
.
- 4Resolve the Slippery Karst trigger, drawing a card.
- 5Resolve the Escape Protocol trigger, causing you to pay
to blink Stoic Builder.
- 6Stoic Builder enters the battlefield, returning Slippery Karst from your graveyard to your hand.
- 7Repeat.
Legal formats
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Meta decks with Slippery Karst
No archived Top 8 deck with this card yet.



Command Tower
Exotic Orchard










