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Rules guide · Instant

Snow DayHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Ravnica: Clue Edition· February 23, 2024
Carte Magic Snow Day

Snow Day is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Draw two cards, then discard a card.

Complete guide

Snow Day is a powerful blue instant that combines crowd control with efficient card selection. It allows you to stall your opponent's offense while digging deeper into your library for answers or threats.

Chilling the Battlefield

When you cast Snow Day, you can target up to two creatures. These creatures become tapped and, crucially, will not untap during their controller's next untap step. Because the spell says 'up to two,' you can choose two, one, or zero targets depending on the board state.

Resolving the Freeze

First, the spell attempts to tap the chosen targets and applies the continuous effect preventing them from untapping. Note that you can target creatures that are already tapped; while they won't 'tap' again, the 'frozen' effect will still apply. Second, you follow the instructions to draw two cards and then discard one card from your hand.

Targeting Hazards

A common mistake involves targeting legality. If you choose one or more targets and all of those targets become illegal (for example, if they gain Hexproof or leave the battlefield) before Snow Day resolves, the entire spell is removed from the stack. In this scenario, you will not draw or discard any cards.

Strategic Timing

Since Snow Day is an instant, the best time to cast it is often during your opponent's beginning of combat step. This prevents their creatures from attacking and keeps them tapped throughout their next turn, maximizing the tempo swing.

Interaction examples

Refueling the Hand

You cast Snow Day targeting two of your opponent's blockers. As the spell resolves, those creatures are tapped and frozen. You then draw two cards, giving you fresh options, and discard a less useful card to satisfy the spell's effect.

Counterspell Interaction

If you cast Snow Day and your opponent responds with Force of Will to counter it, Snow Day is moved to the graveyard without any of its effects happening. You will not tap any creatures, nor will you draw or discard cards.

Stack Management

If you cast Snow Day and your opponent uses Mystic Confluence to return one of the targeted creatures to your hand, Snow Day will still resolve as long as at least one other target remains legal. You will still draw two cards and discard one.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Snow Day

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If you chose targets for Snow Day as you cast it, and none of those targets are legal as it tries to resolve, it will be removed from the stack and do nothing. You will not draw or discard.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    You may choose tapped creatures as targets. Those creatures won’t untap during their controller’s next untap step.

    No other card is named in this ruling.

02

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerbrawlcompetitivebrawlduel
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