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Rules guide · Sorcery

Sorcerous SquallHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Tales of Middle-earth Commander· November 3, 2023
Carte Magic Sorcerous Squall

Sorcerous Squall is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target opponent mills nine cards, then you may cast an instant or sorcery spell from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

Complete guide

Sorcerous Squall is a high-impact blue sorcery that turns an opponent's resources against them while rewarding you for a well-stocked graveyard. By utilizing the delve mechanic, you can cast this massive nine-mana spell for as little as three blue mana, potentially turning the tide of the game in a single turn.

Harnessing the Graveyard

The primary feature of Sorcerous Squall is Delve. When you cast this spell, you can exile any number of cards from your graveyard to pay for the generic mana portion of the cost. While the mana value remains 9, you can exile up to six cards to reduce the cost to just three blue mana. Note that you cannot exile cards to pay for the colored mana symbols, only the generic {6}.

The Resolution Process

When Sorcerous Squall resolves, you first choose a target opponent who must mill nine cards. This happens before the second part of the spell. Immediately after the cards are milled, you may choose any instant or sorcery from that player's graveyard—including cards just milled or those that were already there—and cast it without paying its mana cost. If you choose to cast a spell this way, it is exiled instead of returning to the graveyard when it finishes resolving.

Timing and Restrictions

You cast the chosen card during the resolution of Sorcerous Squall. This means you ignore normal timing restrictions, allowing you to cast a sorcery even if it is currently your opponent's turn or the middle of combat. However, if the spell has an {X} in its cost, X must be 0. While you cannot pay alternative costs, you must pay any mandatory additional costs required by the chosen spell.

When to Cast It

Wait until your graveyard is sufficiently filled to ensure you aren't tapping out entirely for one spell. Because it targets an opponent's graveyard, it is most effective against decks running powerful, high-mana spells. If your opponent has a mostly creature-based deck, you may find fewer high-impact targets among the nine cards they mill.

Interaction examples

Chaining Big Spells

If your opponent mills Aminatou's Augury via Sorcerous Squall, you can cast it for free. You will exile the top eight cards of your library and potentially put a land and multiple nonland spells onto the battlefield or stack. After Aminatou's Augury finishes, it is exiled due to the replacement effect on Sorcerous Squall.

Delve Efficiency

Suppose you have seven cards in your graveyard. You can cast Sorcerous Squall by exiling six of those cards, paying only {U}{U}{U}. Later, if you cast Treasure Cruise, its cost will also be reduced by any remaining cards in your graveyard. Both spells have a mana value of 8 or 9 regardless of how much mana you actually spent, which can be relevant for effects that check for high mana values.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Sorcerous Squall

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Delve doesn't change a spell's mana cost or mana value. For example, Sorcerous Squall's mana value is 9 even if you exiled three cards to cast it.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    You can exile cards to pay only for generic mana, and you can't exile more cards than the generic mana requirement of a spell with delve. For example, you can't exile more than six cards from your graveyard to cast Sorcerous Squall unless an effect has increased its cost.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    Because delve isn't an alternative cost, it can be used in conjunction with alternative costs, such as flashback. It can also be used to pay for additional costs that include generic mana.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    If you cast an instant or sorcery spell, you do so as part of the resolution of Sorcerous Squall. You can't wait to cast one later in the turn. Timing restrictions based on a spell's type are ignored.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    If you cast a spell "without paying its mana cost", you can't pay any alternative costs. You can, however, pay additional costs. If the spell has any mandatory additional costs, those must be paid to cast the card.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    If the spell has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

    No other card is named in this ruling.

02

Legal formats

legacyvintagecommanderoathbreakerduel
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