← MTG Rules

Rules guide · Artifact

Sphere of AnnihilationHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Adventures in the Forgotten Realms· July 23, 2021
Carte Magic Sphere of Annihilation

Sphere of Annihilation is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

This artifact enters with X void counters on it. At the beginning of your upkeep, exile this artifact, all creatures and planeswalkers with mana value less than or equal to the number of void counters on it, and all creature and planeswalker cards in graveyards with mana value less than or equal to the number of void counters on it.

Complete guide

Sphere of Annihilation is a potent black artifact from Adventures in the Forgotten Realms that acts as a delayed board wipe. By investing mana into void counters, you set a timer that will eventually scour the battlefield and graveyards of threats. This card is particularly effective at clearing away low-cost creatures and planeswalkers while also preventing graveyard recursion.

How the Sphere Clears the Way

When you cast Sphere of Annihilation, you choose a value for X. The artifact enters the battlefield with that many void counters. It doesn't do anything immediately; instead, it waits for your next upkeep. At that moment, a triggered ability goes on the stack that checks the number of void counters currently on the Sphere. It then exiles itself along with all creatures and planeswalkers on the battlefield, and all creature and planeswalker cards in all graveyards, that meet the mana value criteria.

The Resolution Process

Once the upkeep trigger begins to resolve, the game looks at the number of void counters on the Sphere of Annihilation. If the Sphere has 3 counters, every creature and planeswalker with a mana value of 3, 2, 1, or 0 is exiled. Simultaneously, any creature or planeswalker cards in any player's graveyard with those same mana values are also exiled. Finally, the Sphere of Annihilation itself is exiled as part of the effect. Because the exile happens all at once, 'dies' triggers will not see other creatures entering the graveyard.

Important Timing and Rulings

A common mistake is forgetting that X in a mana cost is treated as 0 for any card on the battlefield or in a graveyard. If you are trying to exile a creature that was cast for X=5, its mana value is likely much lower once it is on the battlefield. Also, since the ability triggers at the 'beginning' of your upkeep, you cannot add counters to the Sphere during that same upkeep to change the result; you must have the counters ready before the turn begins.

Strategic Placement

Sphere of Annihilation is best played when you are facing aggressive decks with many low-cost units. Since it also exiles cards from graveyards, it serves as a dual-purpose piece of hate against reanimation strategies. It forces your opponents to decide whether to continue playing into the board or hold back their resources for a turn.

Interaction examples

Managing Your Artifacts

If you have Sol Ring (mana value 1) and Arcane Signet (mana value 2) on the battlefield alongside a Sphere of Annihilation with 3 void counters, they will survive the purge. The Sphere only exiles creatures and planeswalkers. Even though their mana values are low enough, their card type keeps them safe on the battlefield.

Cleaning the Graveyard

Suppose you play Sphere of Annihilation with X=2. On your next upkeep, the trigger resolves. If your opponent has a creature card with mana value 1 in their graveyard, that card is exiled along with the creatures on the board. This prevents the opponent from using 'Return from graveyard' effects on that specific card later in the game.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Sphere of Annihilation

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If a permanent on the battlefield or a card in a graveyard has {X} in its mana cost, X is 0 when determining that card's mana value.

    No other card is named in this ruling.

02

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerbrawlcompetitivebrawldueltlr
0 Image

Commentaires

  • Sois le premier à commenter cette carte.

Read next

Meta decks with Sphere of Annihilation

No archived Top 8 deck with this card yet.

Explore the meta
Official source