Spellweaver Volute is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Enchant instant card in a graveyard Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach this Aura to another instant card in a graveyard.
How it works : Spellweaver Volute
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
This Aura targets, and enchants, an instant card in a graveyard. This is the first Aura that enchants something that's neither a permanent nor a player.
No other card is named in this ruling.
- #2· Wizards of the Coast
The Aura will be on the battlefield attached to a card in a different zone. The Aura won't be in the graveyard. The enchanted card won't be on the battlefield.
No other card is named in this ruling.
- #3· Wizards of the Coast
If the enchanted card changes zones (due to being cast with flashback, or being exiled with Cremate, for example), Spellweaver Volute "falls off" and is put into its owner's graveyard as a state-based action.
No other card is named in this ruling.
- #4· Wizards of the Coast
When you cast a sorcery spell, Spellweaver Volute's ability triggers. It will make a copy of the enchanted card. The copy will exist in the graveyard. You'll have the option to cast the copy. If you don't, the copy remains in the graveyard and ceases to exist the next time state-based actions are checked. If you do cast the copy, the copy is cast from the graveyard. After you finish casting it, the enchanted card is exiled and you must choose a new instant card in a graveyard to attach Spellweaver Volute to. If you can't, Spellweaver Volute remains on the battlefield attached to nothing and is then put into the graveyard the next time state-based actions are checked.
No other card is named in this ruling.
- #5· Wizards of the Coast
Say Spellweaver Volute's ability triggers, then the enchanted instant card is exiled in response. Spellweaver Volute, which is now enchanting nothing, is put into its owner's graveyard as a state-based action. When the Volute's ability resolves, it will check its last existence on the battlefield and identify the "enchanted card" as "nothing," so no copy is created.
No other card is named in this ruling.
- #6· Wizards of the Coast
Say Spellweaver Volute's ability triggers, then Spellweaver Volute leaves the battlefield in response. Then the instant card that was enchanted is removed from the graveyard in response. When the Volute's ability resolves, it will check its last existence on the battlefield and identify the "enchanted card" as that instant card, so the card is copied and controller of the triggered ability may cast it.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Spellweaver Volute + Pull from Eternity + Thousand-Year Storm + Petals of Insight
- 1Cast Petals of Insight by paying
.
- 2Thousand-Year Storm and Spellweaver Volute trigger.
- 3Resolve Spellweaver Volute's trigger, casting a copy of Turnabout, exiling Turnabout, and attaching Spellweaver Volute to Pull from Eternity.
- 4Thousand-Year Storm triggers, copying Turnabout for each other instant and sorcery spell you've cast before it this turn.
- 5Activate your lands by tapping them to add mana.
- 6Resolve a copy of Turnabout, untapping all lands you control.
- 7Repeat the previous two steps for each remaining Turnabout on the stack, resulting in at least
plus twelve generic mana available.
- 8Resolve the remaining Thousand-Year Storm trigger, copying Petals of Insight for each other instant and sorcery spell you've cast before it this turn.
Legal formats
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Meta decks with Spellweaver Volute
No archived Top 8 deck with this card yet.







