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Rules guide · Sorcery

Split the PartyHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Adventures in the Forgotten Realms· July 23, 2021
Carte Magic Split the Party

Split the Party is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Choose target player. Return half the creatures they control to their owner's hand, rounded up.

Complete guide

Split the Party is a disruptive blue sorcery that captures the chaotic essence of an adventuring group going their separate ways. By forcing an opponent to bounce half of their board, you can effectively dismantle their synergy and tempo in a single move.

A Significant Setback

When you cast Split the Party, you choose a target player. Upon resolution, you count the number of creatures that player currently controls and divide that number by two. Because the spell specifies 'rounded up,' a player with three creatures will find two of them returning to their hand, leaving them with a much weaker presence.

The Resolution Process

First, the spell targets a player. If that player becomes an illegal target before the spell resolves, the entire spell fails. If the target is legal, you count their creatures at that exact moment. Importantly, the controller of Split the Party—not the targeted player—chooses which specific creatures are returned to their owner's hand. This allows you to hand-pick the most dangerous threats to remove.

Timing and Strategy

As a sorcery, you must play this during your main phase when the stack is empty. It is most effective against opponents who rely on a few high-impact creatures or those who have just spent their mana to establish a wide board. Since you choose the targets during resolution, your opponent cannot respond to your specific choices, only to the casting of the spell itself.

Common Misconceptions

A common mistake is thinking the targeted player chooses what they keep. Per official rulings, the person who cast Split the Party makes the selection. Additionally, remember that 'rounded up' applies to the number of creatures being returned. If an opponent controls only one creature, half of one rounded up is one, meaning that lone creature is still returned to their hand.

Interaction examples

Dismantling Tribal Synergy

If an opponent controls six Elves and has just cast Distant Melody to draw six cards, their hand is likely full. By casting Split the Party, you choose three of those Elves to return to their hand. Because their hand is now over the limit, they may be forced to discard those creatures during their cleanup step, effectively turning your bounce spell into permanent removal.

The Final Cleanup

Imagine your opponent has a mix of Soldiers and Goblins. You first cast Raise the Palisade, naming 'Soldier' to bounce all Goblins. If they still have four Soldiers left, you follow up with Split the Party. You choose the two most powerful Soldiers to return to their hand, leaving them with only a fraction of their original army.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Split the Party

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    The player that controls Split the Party chooses which creatures to return to their owner's hand as it resolves.

    No other card is named in this ruling.

02

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerbrawlcompetitivebrawlduel
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