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Stinkdrinker BanditHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Zendikar Rising Commander· September 25, 2020
Carte Magic Stinkdrinker Bandit

Stinkdrinker Bandit is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.

How it works : Stinkdrinker Bandit

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    An ability that triggers when something “attacks and isn’t blocked” triggers in the declare blockers step after blockers are declared if (1) that creature is attacking and (2) no creatures are declared to block it. It will trigger even if that creature was put onto the battlefield attacking rather than having been declared as an attacker in the declare attackers step.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    This ability triggers after blockers are declared during the declare blockers step. Each attacking Rogue you control gets +2/+1 if no creatures were assigned to block it. That creature will get the bonus even if an effect causes it to become blocked.

    No other card is named in this ruling.

02

Legal formats

modernlegacyvintagecommanderoathbreakerduelpredh
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