Tabaxi Toucaneers is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Flying Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Complete guide
Tabaxi Toucaneers is a high-flying Cat Ranger that brings the power of numbers to your combat phase. With the Myriad keyword, this creature ensures that no opponent is left out of the fray, soaring over defenses to pressure everyone simultaneously.
Scaling Your Offense
Tabaxi Toucaneers features Flying and Myriad. When you declare this creature as an attacker, the Myriad ability triggers once for each opponent you have other than the player it is currently attacking. You may choose to create a token copy for each of those opponents, and these tokens enter the battlefield already tapped and attacking that player or a planeswalker they control.
Combat Resolution Step-by-Step
First, you declare the original Tabaxi Toucaneers as an attacker against an opponent or planeswalker. The Myriad trigger goes on the stack. As it resolves, you create the tokens. Because these tokens enter 'attacking,' they do not trigger 'whenever this creature attacks' abilities—including their own Myriad. They exist for the duration of combat, deal their damage, and are exiled at the end of the combat phase.
Key Copy Mechanics
The tokens created by Myriad copy exactly what is printed on Tabaxi Toucaneers. They do not copy any Auras, Equipment, counters, or temporary power buffs currently on the original. However, they do have Flying, and if the original card were to have an 'enters the battlefield' ability, each token would trigger it individually as they arrive.
Strategic Considerations
Since Myriad exiles the tokens at the end of combat, they are perfect for maximizing damage in a single turn without needing to maintain a massive board presence. Note that if you only have one opponent, Myriad will not trigger at all, as there are no 'other' opponents to target.
Interaction examples
In a four-player game, you attack Player A with Tabaxi Toucaneers. Myriad triggers, creating two Copy tokens: one attacking Player B and one attacking Player C. At the end of combat, both Copy tokens are exiled.
If you control Roaming Throne with 'Cat' chosen as the creature type, the Myriad ability of Tabaxi Toucaneers triggers twice. In a four-player game, this results in two tokens attacking Player B and two tokens attacking Player C, for a total of four tokens.
While Myriad tokens don't trigger 'attack' abilities, they do trigger 'enters the battlefield' abilities. If you were to use an effect to give Solemn Simulacrum Myriad and attack with it, each token created would allow you to search for a basic land card immediately upon entering.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Tabaxi Toucaneers
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
The term “defending player” in the myriad rules (or any other ability of an attacking creature) refers to the player the creature with myriad was attacking or the controller of the planeswalker it was attacking at the time the ability resolves. If that creature is no longer attacking, it refers to the player it was last attacking or the controller of the planeswalker it was last attacking.
No other card is named in this ruling.
- #2· Wizards of the Coast
If the defending player is your only opponent, no tokens are put onto the battlefield.
No other card is named in this ruling.
- #3· Wizards of the Coast
You choose whether each token is attacking the player or a planeswalker they control as the token is created. If it’s attacking a planeswalker, you choose which one.
No other card is named in this ruling.
- #4· Wizards of the Coast
Although the tokens enter the battlefield attacking, they were never declared as attackers. Abilities that trigger whenever a creature attacks won’t trigger, including the myriad ability of the tokens. If there are any costs to have a creature attack, those costs won’t apply to the tokens.
No other card is named in this ruling.
- #5· Wizards of the Coast
The tokens all enter the battlefield at the same time.
No other card is named in this ruling.
- #6· Wizards of the Coast
Each token copies exactly what was printed on the original creature and nothing else. It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
Card named in this ruling
- #7· Wizards of the Coast
Any enters-the-battlefield abilities of the copied creature will trigger when the tokens enter the battlefield. Any “as [this permanent] enters the battlefield” or “[this permanent] enters the battlefield with” abilities of the copied creature will also work.
No other card is named in this ruling.
- #8· Wizards of the Coast
If myriad creates more than one token for any given player (due to an effect such as the one Doubling Season creates), you may choose separately for each token whether it’s attacking the player or a planeswalker they control.
No other card is named in this ruling.
Related cards and tokens
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Meta decks with Tabaxi Toucaneers
No archived Top 8 deck with this card yet.



Copy
Roaming Throne
Solemn Simulacrum