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Rules guide · Artifact

Tablet of CompleationHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Phyrexia: All Will Be One· February 10, 2023
Carte Magic Tablet of Compleation

Tablet of Compleation is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

{T}: Put an oil counter on this artifact. {T}: Add {C}. Activate only if this artifact has two or more oil counters on it. {1}, {T}: Draw a card. Activate only if this artifact has five or more oil counters on it.

Complete guide

Tablet of Compleation is a versatile artifact that rewards patience and careful planning. While it starts as a simple storage device for oil counters, it eventually evolves into a mana source and a powerful draw engine. Understanding how to manage these counters is key to unlocking its full potential.

Accumulating Power

The primary function of Tablet of Compleation is to build up oil counters using its first ability. Since all three of its abilities require the artifact to tap, you must choose between adding a counter or using its mana and draw functions once they are unlocked. There is no limit to how many oil counters the Tablet can hold, but you need at least two for mana and five for card draw.

The Evolution of Abilities

The second and third abilities have specific activation requirements based on the number of oil counters present. The mana ability requires two counters, and the card draw ability requires five. Importantly, these requirements are only checked when you announce the intention to activate the ability; if the number of counters changes after activation, the ability still resolves normally on the stack.

Strategic Timing

Common mistakes involve forgetting that the Tablet must tap for all three abilities. You cannot add an oil counter and tap it for mana in the same turn cycle unless you have a way to untap the artifact. Generally, you should prioritize adding counters during your opponent's end step until you reach the five-counter threshold for maximum utility.

Interaction examples

Early Game Acceleration

On turn one, you play Sol Ring and use it to cast Tablet of Compleation. Because the Tablet does not enter the battlefield tapped, you can immediately tap it to put its first oil counter on itself. By turn two, you can tap it again for a second counter, allowing it to produce mana starting on turn three.

Mana Fixing and Sequencing

If you have Arcane Signet and a Tablet of Compleation with two counters, you have access to both colored and colorless mana. If you need to reach five counters for the draw ability, you must decide each turn whether the colorless mana from the Tablet is more valuable than progressing toward the card draw threshold.

Reaching the Final Stage

Once Tablet of Compleation has five oil counters, you gain access to its most powerful mode. By paying one mana and tapping the Tablet, you draw a card. Note that even after reaching five counters, you can still choose to use the first ability to add more counters or the second ability for mana, depending on your current needs.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Tablet of Compleation

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Tablet of Compleation
+Mind Over Matter
+Teferi's Ageless Insight
#1

Tablet of Compleation + Mind Over Matter + Teferi's Ageless Insight

Infinite draw triggersInfinite lootingInfinite self-discard triggers
  1. 1Activate a mana-producing permanent you control by tapping it, adding at least {1}.
  2. 2Activate Tablet of Compleation's third ability by paying {1} and tapping it, causing you to draw two cards.
  3. 3Activate Mind over Matter twice by discarding two cards, untapping Tablet of Compleation and the mana-producing permanent.
  4. 4Repeat.
Tablet of Compleation
+Mind Over Matter
+Alhammarret's Archive
#2

Tablet of Compleation + Mind Over Matter + Alhammarret's Archive

Infinite draw triggersInfinite lootingInfinite self-discard triggers
  1. 1Activate a mana-producing permanent you control by tapping it, adding at least {1}.
  2. 2Activate Tablet of Compleation's third ability by paying {1} and tapping it, causing you to draw two cards.
  3. 3Activate Mind over Matter twice by discarding two cards, untapping Tablet of Compleation and the mana-producing permanent.
  4. 4Repeat.
Tablet of Compleation
+Mind Over Matter
+Thought Reflection
#3

Tablet of Compleation + Mind Over Matter + Thought Reflection

Infinite draw triggersInfinite lootingInfinite self-discard triggers
  1. 1Activate a mana-producing permanent you control by tapping it, adding at least {1}.
  2. 2Activate Tablet of Compleation's third ability by paying {1} and tapping it, causing you to draw two cards.
  3. 3Activate Mind over Matter twice by discarding two cards, untapping Tablet of Compleation and the mana-producing permanent.
  4. 4Repeat.
03

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawldueltlr
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Official source