Tempting Witch is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
When this creature enters, create a Food token. (It's an artifact with ",
, Sacrifice this token: You gain 3 life.")
,
, Sacrifice a Food: Target player loses 3 life.
Complete guide
Step into the dark woods and meet Tempting Witch, a versatile Warlock that brings her own supplies to the table. This card offers a dual-purpose strategy: she can bolster your health in a pinch or drain your opponent's life to close out a game.
What It Does
Tempting Witch is a 1/3 creature that immediately creates a Food token upon entering the battlefield. While Food tokens are typically used to gain life, the Witch provides an alternative outlet: by paying two mana and tapping her, you can sacrifice any Food artifact to make a target player lose 3 life.
How It Resolves Step by Step
First, when Tempting Witch enters the battlefield, her triggered ability goes on the stack. Once it resolves, you place a Food token onto the battlefield. Later, to use her activated ability, you must pay the cost of {2}, tap the Witch, and sacrifice one Food artifact. This ability then goes on the stack and, upon resolution, the targeted player loses 3 life.
Common Mistakes
A common error is trying to sacrifice the same Food token for two different effects. You cannot sacrifice one Food to gain 3 life from the token's own ability and also use it to fuel the Witch's drain ability; once it is sacrificed for one, it is gone. Additionally, remember that 'Food' is an artifact type, not a creature type.
When to Play It
Tempting Witch is best utilized in decks that can generate a surplus of Food or benefit from chip damage. She transforms defensive life-gain tokens into offensive pressure, making her a dangerous threat in the late game when your opponent's life total is low.
Interaction examples
If Roaming Throne is on the battlefield with 'Human' or 'Warlock' chosen, Tempting Witch's enter-the-battlefield ability triggers twice, giving you two Food tokens instead of one.
With Tempting Witch and a Food token on the battlefield, you have a choice: pay {2} and sacrifice the Food to gain 3 life, or pay {2}, tap the Witch, and sacrifice the Food to make your opponent lose 3 life.
While Solemn Simulacrum is an artifact creature, it does not have the 'Food' subtype. Therefore, you cannot sacrifice it to activate the Witch's ability to deal damage, as the cost specifically requires sacrificing a Food.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Tempting Witch
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If an effect refers to a Food, it means any Food artifact, not just a Food artifact token. For example, you can sacrifice Tough Cookie (an Artifact Creature — Food Golem) to activate Maraleaf Rider's ability (an ability with "Sacrifice a Food" in its cost).
Card named in this ruling
- #2· Wizards of the Coast
Food is an artifact type. Even though it appears on some creatures, it's never a creature type.
Card named in this ruling
- #3· Wizards of the Coast
You can't sacrifice a Food to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to activate Maraleaf Rider's ability.
Card named in this ruling
- #4· Wizards of the Coast
Whatever you do, don't eat the delicious cards.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Asmoranomardicadaistinaculdacar + Scythe of the Wretched + Tempting Witch + Primal Vigor
- 1Activate Asmoranomardicadaistinaculdacar by sacrificing two Foods, causing Tempting Witch to deal six damage to itself.
- 2Tempting Witch dies as a state-based action due to having zero toughness.
- 3Scythe of the Wretched triggers, returning Tempting Witch from your graveyard to the battlefield, and attach Scythe of the Wretched to it.
- 4When Tempting Witch enters the battlefield, it triggers, creating two Food tokens.
- 5Repeat.
Asmoranomardicadaistinaculdacar + Scythe of the Wretched + Tempting Witch + Parallel Lives
- 1Activate Asmoranomardicadaistinaculdacar by sacrificing two Foods, causing Tempting Witch to deal six damage to itself.
- 2Tempting Witch dies as a state-based action due to having zero toughness.
- 3Scythe of the Wretched triggers, returning Tempting Witch from your graveyard to the battlefield, and attach Scythe of the Wretched to it.
- 4When Tempting Witch enters the battlefield, it triggers, creating two Food tokens.
- 5Repeat.
Asmoranomardicadaistinaculdacar + Scythe of the Wretched + Tempting Witch + Doubling Season
- 1Activate Asmoranomardicadaistinaculdacar by sacrificing two Foods, causing Tempting Witch to deal six damage to itself.
- 2Tempting Witch dies as a state-based action due to having zero toughness.
- 3Scythe of the Wretched triggers, returning Tempting Witch from your graveyard to the battlefield, and attach Scythe of the Wretched to it.
- 4When Tempting Witch enters the battlefield, it triggers, creating two Food tokens.
- 5Repeat.
Related cards and tokens
Legal formats
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Meta decks with Tempting Witch
No archived Top 8 deck with this card yet.



Roaming Throne
Food
Solemn Simulacrum



