Temur Charger is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for. Turn it face up any time for its morph cost.) When this creature is turned face up, target creature gains trample until end of turn.
How it works : Temur Charger
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Morph lets you cast a card face down by paying
, and lets you turn the face-down permanent face up any time you have priority by paying its morph cost.
Card named in this ruling
- #2· Wizards of the Coast
The face-down spell has no mana cost and has a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay
. This is an alternative cost.
No other card is named in this ruling.
- #3· Wizards of the Coast
When the spell resolves, it enters the battlefield as a 2/2 creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the creature can still grant it any of these characteristics.
No other card is named in this ruling.
- #4· Wizards of the Coast
Any time you have priority, you may turn the face-down creature face up by revealing what its morph cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.
Card named in this ruling
- #5· Wizards of the Coast
Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
No other card is named in this ruling.
- #6· Wizards of the Coast
A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren't affected.
No other card is named in this ruling.
- #7· Wizards of the Coast
At any time, you can look at a face-down spell or permanent you control. You can't look at face-down spells or permanents you don't control unless an effect instructs you to do so.
No other card is named in this ruling.
- #8· Wizards of the Coast
You must ensure that your face-down spells and permanents can easily be differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.
No other card is named in this ruling.
- #9· Wizards of the Coast
If a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Yedora, Grave Gardener + Temur Charger + Evolutionary Leap
- 1Activate Evolutionary Leap by paying
and sacrificing Temur Charger.
- 2When Temur Charger dies, Yedora triggers, returning Temur Charger to the battlefield face down as a Forest land.
- 3Resolve the Evolutionary Leap ability, causing you to reveal cards from the top of your library until you reveal a creature card and putting the creature card into your hand.
- 4Activate Temur Charger by tapping it, adding
.
- 5Activate Temur Charger's morph ability by revealing a green card from your hand, turning it face up.
- 6Repeat.
Yedora, Grave Gardener + Temur Charger + Ashnod's Altar
- 1Activate Ashnod's Altar by sacrificing Temur Charger, adding
.
- 2When Temur Charger dies, Yedora triggers, returning Temur Charger from your graveyard to the battlefield face down as a Forest land.
- 3Activate Temur Charger by tapping it, adding
.
- 4Activate Temur Charger's morph ability by revealing a green card from your hand, turning Temur Charger face up.
- 5Temur Charger triggers, giving target creature trample until end of turn.
- 6Repeat.
Yedora, Grave Gardener + Temur Charger + Altar of Dementia
- 1Activate Altar of Dementia by sacrificing Temur Charger.
- 2When Temur Charger dies, Yedora triggers, returning Temur Charger from your graveyard to the battlefield face down as a Forest land.
- 3Resolve the Altar of Dementia ability.
- 4Activate Temur Charger by tapping it, adding
.
- 5Activate Temur Charger's morph ability by revealing a green card from your hand, turning Temur Charger face up.
- 6Temur Charger triggers, giving target creature trample until end of turn.
- 7Repeat.
Yedora, Grave Gardener + Temur Charger + Phyrexian Altar
- 1Activate Phyrexian Altar by sacrificing Temur Charger, adding one mana of any color.
- 2When Temur Charger dies, Yedora triggers, returning Temur Charger from your graveyard to the battlefield face down as a Forest land.
- 3Activate Temur Charger's morph ability by revealing a green card from your hand, turning Temur Charger face up.
- 4Temur Charger triggers, giving target creature trample until end of turn.
- 5Repeat.
Yedora, Grave Gardener + Temur Charger + Perilous Forays
- 1Activate Perilous Forays by paying
and sacrificing Temur Charger.
- 2When Temur Charger dies, Yedora triggers, returning Temur Charger to the battlefield face down as a Forest land.
- 3Resolve the Perilous Forays ability, causing you to search your library for a basic land card and put it onto the battlefield tapped.
- 4Activate Temur Charger by tapping it, adding
.
- 5Activate Temur Charger's morph ability by revealing a green card from your hand, turning it face up.
- 6Repeat.
Yedora, Grave Gardener + Temur Charger + Spawning Pit
- 1Activate Spawning Pit by sacrificing Temur Charger.
- 2When Temur Charger dies, Yedora triggers, returning Temur Charger from your graveyard to the battlefield face down as a Forest land.
- 3Resolve the Spawning Pit ability.
- 4Activate Temur Charger by tapping it, adding
.
- 5Activate Temur Charger's morph ability by revealing a green card from your hand, turning Temur Charger face up.
- 6Temur Charger triggers, giving target creature trample until end of turn.
- 7Repeat.
Yedora, Grave Gardener + Temur Charger + Starved Rusalka
- 1Activate Starved Rusalka by paying
and sacrificing Temur Charger.
- 2When Temur Charger dies, Yedora triggers, returning Temur Charger to the battlefield face down as a Forest land.
- 3Resolve the Starved Rusalka ability, causing you to gain 1 life.
- 4Activate Temur Charger by tapping it, adding
.
- 5Activate Temur Charger's morph ability by revealing a green card from your hand, turning it face up.
- 6Repeat.
Yedora, Grave Gardener + Temur Charger + Claws of Gix
- 1Activate Claws of Gix by paying
and sacrificing Temur Charger.
- 2When Temur Charger dies, Yedora triggers, returning Temur Charger to the battlefield face down as a Forest land.
- 3Resolve the Claws of Gix ability, causing you to gain 1 life.
- 4Activate Temur Charger by tapping it, adding
.
- 5Activate Temur Charger's morph ability by revealing a green card from your hand, turning it face up.
- 6Repeat.
Related cards and tokens
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Meta decks with Temur Charger
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