Temur Battlecrier is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
During your turn, spells you cast costless to cast for each creature you control with power 4 or greater.
Complete guide
Temur Battlecrier is a powerful enabler for mid-range and heavy-hitting decks, rewarding you for maintaining a board of formidable creatures. By reducing the mana cost of your spells, this Orc Ranger allows you to chain multiple threats together in a single turn. Understanding how its cost-reduction ability interacts with your board state is key to maximizing its potential during your combat-focused turns.
Unpacking the Cost Reduction
Temur Battlecrier features a static ability that applies only during your turn. It counts the number of creatures you control with power 4 or greater at the moment you are casting a spell. For each creature meeting this requirement, the generic mana component of your spells is reduced by {1}. Note that this ability cannot reduce the colored mana requirements of a spell; it only applies to the generic mana portion of the total cost.
Step-by-Step Resolution
When you begin the process of casting a spell, the game checks the current state of your battlefield to determine the total cost. First, you announce the spell and any choices like targets. Next, you calculate the cost: start with the mana cost or alternative cost, add any cost increases, and then apply cost reductions like the one from Temur Battlecrier. Once the final cost is determined, it becomes locked in, and you pay that amount. If a creature's power changes after this point, it will not affect the cost of the spell already on the stack.
Strategic Timing and Common Mistakes
A common mistake is assuming Temur Battlecrier reduces its own cost; however, its ability only functions while it is on the battlefield. Therefore, it will not reduce its own casting cost. Additionally, remember that the reduction only checks for power 4 or greater. If a creature's power is temporarily boosted by an instant or an aura to reach 4, it will contribute to the discount. Conversely, if an opponent shrinks your creatures in response to you moving to your main phase, you might lose your discount before you get the chance to cast your next spell.
Interaction examples
With Temur Battlecrier and a creature with 4 power on the battlefield, you decide to cast Solemn Simulacrum during your turn. The game checks your creatures and sees one creature with power 4 or greater. The cost of Solemn Simulacrum is reduced from {4} to {3}. You pay the {3} mana, the Golem enters the battlefield, and you search for a basic land.
If you control Temur Battlecrier and two creatures with power 4 or greater, any spell you cast during your turn costs {2} less. If you cast Sakura-Tribe Elder, which costs {1}{G}, the {2} reduction applies to the {1} generic mana. The cost is reduced as much as possible, leaving only the {G} requirement. You pay {G} to cast the Elder.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Temur Battlecrier
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
Popular combos
Real combos played by the community, sorted by popularity.
Ashling, the Limitless + Greenwarden of Murasa + Temur Battlecrier
- 1Cast Greenwarden of Murasa for its evoke cost by paying
due to Temur Battlecrier.
- 2When Greenwarden of Murasa enters, its first ability and evoke abilities trigger.
- 3Resolve the first trigger, optionally returning a card from your graveyard to your hand.
- 4Resolve the second trigger, sacrificing Greenwarden of Murasa.
- 5When Greenwarden of Murasa dies, Ashling triggers, creating a token copy of Greenwarden of Murasa with haste.
- 6When the Greenwarden of Murasa token enters, it triggers, returning Greenwarden of Murasa from your graveyard to your hand.
- 7Repeat.
Ashling, the Limitless + Grave Sifter + Temur Battlecrier
- 1Cast Grave Sifter for its evoke cost by paying
due to Temur Battlecrier.
- 2When Grave Sifter enters, its first ability and evoke abilities trigger.
- 3Resolve the first trigger, optionally returning a card from your graveyard to your hand.
- 4Resolve the second trigger, sacrificing Grave Sifter.
- 5When Grave Sifter dies, Ashling triggers, creating a token copy of Grave Sifter with haste.
- 6When the Grave Sifter token enters, it triggers, returning Grave Sifter from your graveyard to your hand.
- 7Repeat.
Ashling, the Limitless + Graveshifter + Temur Battlecrier
- 1Cast Graveshifter for its evoke cost by paying
due to Temur Battlecrier.
- 2When Graveshifter enters, its first ability and evoke abilities trigger.
- 3Resolve the first trigger, optionally returning a card from your graveyard to your hand.
- 4Resolve the second trigger, sacrificing Graveshifter.
- 5When Graveshifter dies, Ashling triggers, creating a token copy of Graveshifter with haste.
- 6When the Graveshifter token enters, it triggers, returning Graveshifter from your graveyard to your hand.
- 7Repeat.
Ancestral Statue + Temur Battlecrier
- 1Cast Ancestral Statue by paying
.
- 2When Ancestral Statue enters the battlefield, it triggers, returning itself from the battlefield to your hand.
- 3Repeat.
Appa, Steadfast Guardian + Temur Battlecrier + Aang, Swift Savior // Aang and La, Ocean's Fury
- 1Cast Appa by paying
.
- 2When Appa enters, it triggers, airbending Aang
- 3Cast Aang from exile by paying
.
- 4Appa triggers, creating a 1/1 Ally creature token.
- 5When Aang enters, it triggers, airbending Appa.
- 6Cast Appa from exile by paying
.
- 7Repeat from step 2.
Monk Gyatso + Lightning Greaves + Temur Battlecrier
- 1Activate Lightning Greaves's equip ability by paying
, targeting another nontoken creature you control.
- 2Monk Gyatso triggers, airbending the targeted creature.
- 3The Lightning Greaves ability fizzles due to no longer having a legal target.
- 4Cast the creature from exile by paying
due to Temur Battlecrier.
- 5Repeat.
Appa, Steadfast Guardian + Temur Battlecrier + Aang, Airbending Master
- 1Cast Appa by paying
.
- 2When Appa enters, it triggers, airbending Aang.
- 3Cast Aang from exile by paying
.
- 4Appa triggers, creating a 1/1 Ally creature token.
- 5When Aang enters, it triggers, airbending Appa.
- 6Cast Appa from exile by paying
.
- 7Repeat from step 2.
Appa, Steadfast Guardian + Temur Battlecrier + Aang, the Last Airbender
- 1Cast Appa by paying
.
- 2When Appa enters, it triggers, airbending Aang.
- 3Cast Aang from exile by paying
.
- 4Appa triggers, creating a 1/1 Ally creature token.
- 5When Aang enters, it triggers, airbending Appa.
- 6Cast Appa from exile by paying
.
- 7Repeat from step 2.
Legal formats
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Meta decks with Temur Battlecrier















Solemn Simulacrum
Sakura-Tribe Elder








