Tezzeret's Touch is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Enchant artifact Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types. When enchanted artifact is put into a graveyard, return that card to its owner's hand.
How it works : Tezzeret's Touch
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
An artifact that becomes a creature due to Tezzeret’s Touch can’t attack unless you’ve controlled it continuously since your turn began. It doesn’t matter whether or not it was a creature at that time.
No other card is named in this ruling.
- #2· Wizards of the Coast
An artifact creature enchanted by Tezzeret’s Touch becomes 5/5 instead of its normal power and toughness.
No other card is named in this ruling.
- #3· Wizards of the Coast
A Vehicle enchanted by Tezzeret’s Touch becomes a 5/5 creature. Crewing it won’t change its power and toughness.
No other card is named in this ruling.
- #4· Wizards of the Coast
If the enchanted artifact is an Equipment, it becomes unattached and it can’t be attached to anything for as long as it remains a creature.
No other card is named in this ruling.
- #5· Wizards of the Coast
If Tezzeret’s Touch becomes unattached from an artifact that’s attacking or blocking, that artifact will be removed from combat unless it’s normally a creature or another effect such as a crew ability is also making it a creature.
No other card is named in this ruling.
Legal formats
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Meta decks with Tezzeret's Touch
No archived Top 8 deck with this card yet.




