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Rules guide · Legendary Artifact

The Dominion BraceletHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Edge of Eternities· August 1, 2025
Carte Magic The Dominion Bracelet

The Dominion Bracelet is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Equipped creature gets +1/+1 and has "{15}, Exile The Dominion Bracelet: You control target opponent during their next turn. This ability costs {X} less to activate, where X is this creature's power. Activate only as a sorcery." (You see all cards that player could see and make all decisions for them.) Equip {1}

How it works : The Dominion Bracelet

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    The cost of the activated ability granted by The Dominion Bracelet is locked in before costs are paid. For example, if the power of the equipped creature is 3 (including the +1/+1 granted by The Dominion Bracelet’s ability), the granted ability will cost {12} to activate.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    While controlling another player, you make all choices and decisions that player is allowed to make or is told to make during that turn. This includes choices about what spells to cast or what abilities to activate, as well as any decisions called for by triggered abilities or for any other reason.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    You can’t make the affected player concede. That player may choose to concede at any time, even while you’re controlling that player.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    You can use only the affected player’s resources (cards, mana, and so on) to pay costs for that player; you can’t use your own. Similarly, you can use the affected player’s resources only to pay that player’s costs; you can’t spend them on your costs.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    You only control the player. You don’t control any of that player’s permanents, spells, or abilities.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    While controlling another player, you also continue to make your own choices and decisions.

    No other card is named in this ruling.

  7. #7· Wizards of the Coast

    You also can’t make any choices or decisions for the player that would be called for by the tournament rules (such as whether to take an intentional draw or whether to call a judge).

    No other card is named in this ruling.

  8. #8· Wizards of the Coast

    The player you’re controlling is still the active player during that turn.

    No other card is named in this ruling.

  9. #9· Wizards of the Coast

    You can’t make any illegal decisions or illegal choices—you can’t do anything that player couldn’t do. You can’t make choices or decisions for that player that aren’t called for by the game rules or by any cards, permanents, spells, abilities, and so on. If an effect causes another player to make decisions that the affected player would normally make (such as Master Warcraft does), that effect takes precedence. In other words, if the affected player wouldn’t make a decision, you wouldn’t make that decision on that player’s behalf.

    No other card is named in this ruling.

  10. #10· Wizards of the Coast

    If the targeted player skips their next turn, you’ll control the next turn the affected player actually takes.

    No other card is named in this ruling.

  11. #11· Wizards of the Coast

    Multiple player-controlling effects that affect the same player overwrite each other. The last one to be created is the one that works.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

The Dominion Bracelet
+Karn, the Great Creator
+Displacer Kitten
#1

The Dominion Bracelet + Karn, the Great Creator + Displacer Kitten

You control one opponent on each of their turnsLock
  1. 1Cast The Dominion Bracelet by paying {2}.
  2. 2Displacer Kitten triggers, blinking Karn.
  3. 3Activate The Dominion Bracelet's equip ability by paying {1}, attaching it to the creature you control with the greatest power.
  4. 4Activate the creature by paying at most {14} and exiling The Dominion Bracelet, causing you to control an opponent during their next turn.
  5. 5Activate Karn's second loyalty ability by removing two loyalty counters on it, putting The Dominion Bracelet from exile into your hand.
  6. 6Repeat during each of your turns.
03

Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemydueltlr
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Meta decks with The Dominion Bracelet

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Official source