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Rules guide · Plane

The Drum, Mining FacilityHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Doctor Who· October 13, 2023
Carte Magic The Drum, Mining Facility

The Drum, Mining Facility is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Whenever you roll the planar die, creatures you control get +1/+1 and gain haste until end of turn. Whenever chaos ensues, end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

How it works : The Drum, Mining Facility

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Ending the turn this way means the following things happen in order: 1) All spells and abilities on the stack are exiled. This includes spells and abilities that can't be countered. 2) If there are any attacking and blocking creatures, they're removed from combat. 3) State-based actions are checked. No player gets priority, and no triggered abilities are put onto the stack. 4) The current phase and/or step ends. The game skips straight to the cleanup step. 5) The cleanup step happens in its entirety.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If any triggered abilities do trigger during this process, they're put onto the stack during the cleanup step. If this happens, players will have a chance to cast spells and activate abilities, then there will be another cleanup step before the turn is over.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    Though other spells and abilities that are exiled won't get a chance to resolve, they don't count as being countered.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    Any "at the beginning of the next end step" triggered abilities won't get the chance to trigger that turn because the end step is skipped. Those abilities will trigger at the beginning of the end step of the next turn.

    No other card is named in this ruling.

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