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Rules guide · Legendary Creature

The Scorpion GodHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Lorwyn Eclipsed Commander· January 23, 2026
Carte Magic The Scorpion God

The Scorpion God is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Whenever a creature with a -1/-1 counter on it dies, draw a card. {1}{B}{R}: Put a -1/-1 counter on another target creature. When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.

Complete guide

The Scorpion God is a resilient powerhouse from Amonkhet that turns the death of your enemies into fresh resources for your hand. This legendary creature excels at controlling the board with -1/-1 counters and ensures it almost never stays in the graveyard for long.

Wither and Draw

The Scorpion God features three distinct abilities that work in tandem. First, it has a triggered ability that lets you draw a card whenever any creature (including yours or your opponent's) dies while having at least one -1/-1 counter on it. Second, it has an activated ability for three mana that lets you place a -1/-1 counter on any other target creature. Finally, it possesses a unique 'God' recursion ability: if it dies, it returns to your hand at the start of the next end step.

How the Trigger Resolves

When a creature's toughness reaches 0 due to -1/-1 counters, or if it is destroyed while carrying one, The Scorpion God's ability triggers. The game checks the state of the creature immediately before it left the battlefield; if it had a counter, the draw trigger goes on the stack. Note that if The Scorpion God dies at the same time as other creatures with -1/-1 counters, you still get to draw for each of them. Even if The Scorpion God itself dies while having a -1/-1 counter on it, its own ability will trigger one last time to draw you a card.

Common Pitfalls

A common mistake is assuming you draw multiple cards if a creature has multiple -1/-1 counters; the ability only triggers once per creature, regardless of the number of counters. Additionally, the recursion ability only triggers if The Scorpion God actually hits the graveyard. If it is exiled instead, it will not return to your hand. Also, remember that you cannot use the activated ability to target The Scorpion God itself, as the text specifies 'another target creature'.

When to Play It

Deploy The Scorpion God when you have open mana to immediately threaten the board. It is most effective against decks using small utility creatures, as you can pick them off one by one while replacing the spent mana with card draw. Since it returns to your hand at the end step, it is a great insurance policy against board wipes.

Interaction examples

Double the Value

Step 1: You have The Scorpion God and Solemn Simulacrum on the battlefield. Step 2: You activate The Scorpion God, targeting Solemn Simulacrum to put a -1/-1 counter on it. Step 3: Solemn Simulacrum dies (either through combat or further counters). Step 4: Both death triggers go on the stack. You draw one card from Solemn Simulacrum's own ability and a second card from The Scorpion God's ability.

The God of the Throne

Step 1: Roaming Throne enters the battlefield, and you choose 'God' as the creature type. Step 2: A creature with a -1/-1 counter dies. Step 3: Because The Scorpion God is a God, Roaming Throne causes its 'draw a card' ability to trigger an additional time. You draw two cards total. Step 4: If The Scorpion God dies, Roaming Throne also causes the 'return to hand' ability to trigger twice, though the second instance will do nothing as the card will already be in your hand.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : The Scorpion God

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If a creature with a -1/-1 counter on it dies at the same time as The Scorpion God does, you'll draw a card. The same is true if The Scorpion God dies with a -1/-1 counter on it.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    You'll draw only one card when a creature with more than one -1/-1 counter on it dies.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

The Scorpion God
+Blowfly Infestation
+The Locust God
#1

The Scorpion God + Blowfly Infestation + The Locust God

Infinite card drawInfinite draw triggersNear-infinite death triggersNear-infinite creature ETB
  1. 1Activate The Scorpion God by paying {1}{B}{R}, putting a -1/-1 counter on an X/1 creature.
  2. 2The creature dies as a state-based action due to having zero or less toughness.
  3. 3Blowfly Infestation and The Scorpion God trigger; target an X/1 creature with Blowfly Infestation's ability.
  4. 4Resolve The Scorpion God trigger, drawing a card.
  5. 5The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
  6. 6Resolve the Blowfly Infestation trigger, putting a -1/-1 counter onto an X/1 creature.
  7. 7Repeat from step 2 any number of times.
  8. 8Once there are no cards in your library, end the loop by targeting a creature with more than 1 toughness with Blowfly Infestation.
03

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawlduel
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