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Rules guide · Legendary Creature

The Sentry, Golden GuardianHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Marvel Super Heroes· June 26, 2026
Carte Magic The Sentry, Golden Guardian

The Sentry, Golden Guardian is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

Flying, vigilance, indestructible When The Sentry enters, target opponent creates The Void, a legendary 5/5 black Horror Villain creature token with flying, indestructible, and "The Void attacks each combat if able."

Complete guide

The Sentry, Golden Guardian is a powerhouse with a flavor-packed downside that mirrors the relationship between a hero and their nemesis. As a 5/5 with Flying, Vigilance, and Indestructible, it offers incredible defense and offense, but it brings a formidable villain along for the ride. Mastering this card requires understanding how to manage the powerful token it gifts to your opponent.

Dual Legends Enter the Fray

When you play The Sentry, Golden Guardian, you gain a massive aerial threat that doesn't tap to attack and can't be easily destroyed. However, its enters-the-battlefield ability is mandatory; you must target an opponent to create The Void. The Void is a mirrored threat—a 5/5 black Horror Villain with Flying and Indestructible—but it is cursed with a 'must attack' clause that can be exploited by a clever hero.

Step-by-Step Resolution

First, The Sentry, Golden Guardian enters the battlefield and its triggered ability is put onto the stack. Second, you choose a target opponent for that ability. As the ability resolves, that opponent creates The Void. Because The Sentry has Vigilance and The Void must attack, you will often find yourself in a stalemate where The Sentry remains untapped to block the incoming Villain every turn.

Strategic Considerations

A common mistake is forgetting that The Void is Legendary. If you manage to flicker The Sentry, Golden Guardian or cast a second one, the target opponent will have to choose one The Void to keep and put the other into their graveyard due to the 'Legend Rule.' Additionally, since The Void is Indestructible, traditional damage and 'destroy' effects won't work; you'll need to rely on exile, bounce, or reduction of toughness to zero to remove it.

When to Deploy the Guardian

Ideally, cast The Sentry, Golden Guardian when you have ways to handle a 5/5 flyer or when your opponent is already under pressure. Since The Void must attack, it cannot be held back as a blocker unless it is tapped or otherwise restricted, giving you a window to fly over other ground-based defenders while The Sentry stays back to guard your life total.

Interaction examples

The Doubled Nemesis

If you control Roaming Throne with 'Human' or 'Hero' chosen, The Sentry's enters-the-battlefield ability triggers twice. Your opponent will create The Void, and then create a second The Void. Due to the Legend Rule, they must immediately choose one to keep and put the other into their graveyard.

Managing the Villain

Once both creatures are on the board, The Void must attack each combat if able. Since The Sentry has Vigilance, it can attack on your turn and remain untapped. When The Void attacks on your opponent's turn, The Sentry can block it. Because both have Indestructible, they will simply bounce off each other without dying, effectively neutralizing the threat.

Efficiency Over Value

While Solemn Simulacrum helps you ramp into the four mana required for The Sentry, be careful not to lose your Golem to the 5/5 The Void. The Sentry provides a permanent blocker for The Void, ensuring your utility creatures like the Golem don't have to step in front of the indestructible Horror.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : The Sentry, Golden Guardian

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

Related cards and tokens

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Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemyduel
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