The Vision and Scarlet Witch is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Flying Whenever you cast a spell, addand put a +1/+1 counter on The Vision and Scarlet Witch.
Complete guide
The Vision and Scarlet Witch is a powerful legendary artifact creature that turns every spell you cast into raw energy and growth. With flying and a triggered ability that rewards you for playing the game, this Mutant Hero quickly becomes a formidable threat. Let's break down how this card fuels your mana pool and strengthens your board presence.
A Spark for Every Spell
The Vision and Scarlet Witch features a triggered ability that activates whenever you cast any spell—whether it is a creature, artifact, or instant. The ability triggers as soon as you finish the process of casting a spell and pay its costs, putting it on the stack above the original spell. This means you will receive your mana and the +1/+1 counter before the spell you just cast actually resolves.
Step-by-Step Resolution
First, you announce the spell you are casting and pay its mana cost. The Vision and Scarlet Witch's ability then triggers and is placed on the stack. Next, the triggered ability resolves: you add {R} to your mana pool and place a +1/+1 counter on the creature. Finally, the original spell you cast attempts to resolve. Note that the {R} added to your mana pool will disappear at the end of the current phase or step if you do not spend it.
Strategic Timing and Common Pitfalls
Because the mana is added during the resolution of the trigger, you cannot use that specific {R} to pay for the spell that triggered the ability. However, you can use it to pay for other instant-speed spells or abilities while the original spell is still on the stack. Remember, if The Vision and Scarlet Witch is destroyed in response to you casting a spell, the trigger still resolves; you will get the mana, but you won't be able to put a counter on the creature if it is no longer on the battlefield.
Interaction examples
If you have Roaming Throne on the battlefield with 'Hero' or 'Mutant' chosen, casting a spell will cause The Vision and Scarlet Witch's ability to trigger twice. You will add a total of {R}{R} and put two +1/+1 counters on it, significantly accelerating your clock and your mana production.
When you cast Solemn Simulacrum, The Vision and Scarlet Witch triggers. You add {R} and it gets a counter. Then, the Simulacrum enters the battlefield, allowing you to search for a basic land. The mana generated by the trigger can be saved to cast another spell later in that same main phase, effectively reducing the cost of your future plays.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : The Vision and Scarlet Witch
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
Popular combos
Real combos played by the community, sorted by popularity.
Birgi, God of Storytelling // Harnfel, Horn of Bounty + Sensei's Divining Top + The Vision and Scarlet Witch
- 1Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
- 2Activate Harnfel by discarding a card, exiling the top two cards of your library and allowing you to cast them this turn.
- 3Cast Sensei's Divining Top from exile by paying
.
- 4The Vision and Scarlet Witch triggers, adding
and putting a +1/+1 counter on it.
- 5Repeat.
The Vision and Scarlet Witch + Grinning Ignus
- 1Activate Grinning Ignus by paying
and returning it from the battlefield to your hand, adding
.
- 2Cast Grinning Ignus by paying
.
- 3The Vision and Scarlet Witch triggers, adding
and putting a +1/+1 counter on it.
- 4Repeat.
Sensei's Divining Top + The Vision and Scarlet Witch + One with the Multiverse
- 1Activate Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
- 2Cast Sensei's Divining Top from the top of your library by paying
.
- 3The Vision and Scarlet Witch triggers, adding
and putting a +1/+1 counter on it.
- 4Repeat
Sensei's Divining Top + The Vision and Scarlet Witch + Mystic Forge
- 1Activate Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
- 2Cast Sensei's Divining Top from the top of your library by paying
.
- 3The Vision and Scarlet Witch triggers, adding
and putting a +1/+1 counter on it.
- 4Repeat
Sensei's Divining Top + The Vision and Scarlet Witch + The Reality Chip
- 1Activate Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
- 2Cast Sensei's Divining Top from the top of your library by paying
.
- 3The Vision and Scarlet Witch triggers, adding
and putting a +1/+1 counter on it.
- 4Repeat
Sensei's Divining Top + The Vision and Scarlet Witch + Crystal Skull, Isu Spyglass
- 1Activate Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
- 2Cast Sensei's Divining Top from the top of your library by paying
.
- 3The Vision and Scarlet Witch triggers, adding
and putting a +1/+1 counter on it.
- 4Repeat
Sensei's Divining Top + The Vision and Scarlet Witch + Experimental Frenzy
- 1Activate Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
- 2Cast Sensei's Divining Top from the top of your library by paying
.
- 3The Vision and Scarlet Witch triggers, adding
and putting a +1/+1 counter on it.
- 4Repeat
Sensei's Divining Top + The Vision and Scarlet Witch + Fateful Discovery
- 1Cast Sensei's Divining Top by paying
.
- 2The Vision and Scarlet Witch trigger, putting a +1/+1 counter on it and adding
- 3When Sensei's Divining Top enters, Fateful Discovery triggers.
- 4Holding priority, activate Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
- 5Resolve the Fateful Discovery trigger, causing you to draw Sensei's Divining Top from your library.
- 6Repeat
Legal formats
Commentaires
- Sois le premier à commenter cette carte.
Read next
Meta decks with The Vision and Scarlet Witch
No archived Top 8 deck with this card yet.



Roaming Throne
Solemn Simulacrum






