There's Coffee in that Nebula is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Look at the top five cards of your library. You may reveal a Plains card or nonland permanent card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom in a random order. Beam me up(You may cast this card from your graveyard for
if you also return a creature you control to its owner's hand. Then exile this spell.)
Complete guide
There's Coffee in that Nebula is a versatile white sorcery that rewards players for exploring the top of their deck while offering a way to recur itself from the graveyard. It provides essential card selection by finding low-cost permanents and basic land types, ensuring you never run out of fuel. With its unique Beam me up ability, you can turn a creature on the battlefield back into a resource in your hand to cast this spell a second time.
Understanding the Search
When you cast There's Coffee in that Nebula, you look at the top five cards of your library. You are allowed to choose one card from these five, provided it meets specific criteria: it must be a Plains card (including non-basic Plains like Tundra) or a nonland permanent card with mana value 3 or less. If you find a suitable card, you reveal it to all players and put it into your hand. Any cards not chosen are placed on the bottom of your library in a random order.
The Beam me up Mechanic
Beam me up is a keyword that functions while the card is in your graveyard. You may cast the spell for its Beam me up cost of 2W by paying the mana and returning a creature you control to its owner's hand as an additional cost. Note that returning the creature happens as you cast the spell, meaning it's gone before the spell resolves. Once the spell resolves or is countered after being cast this way, it is exiled instead of going back to the graveyard.
Common Mistakes to Avoid
A common error is trying to pick a land that is not a Plains, such as a Forest, or a nonland permanent with a mana value of 4 or higher. The restriction is strict: it must be a Plains or a small nonland permanent. Additionally, remember that Beam me up requires a creature on the battlefield to return; you cannot use the ability if your board is empty. Finally, because the cards put on the bottom are randomized, you cannot choose their order.
When to Cast It
Early in the game, this card is excellent for finding land drops or a low-cost creature to establish your board presence. In the late game, the Beam me up ability allows you to save a creature from a board wipe or re-trigger an 'enters-the-battlefield' effect by returning it to your hand, all while digging for a game-winning 3-mana permanent.
Interaction examples
If you cast There's Coffee in that Nebula and see Open the Armory among the top five cards, you can put Open the Armory into your hand because it is a nonland permanent card (a Sorcery is a nonland card) with a mana value of 2, which is 3 or less.
After casting There's Coffee in that Nebula once, it sits in your graveyard. Later, you cast Sevinne's Reclamation to bring back a small permanent. You can then use the Beam me up ability of There's Coffee in that Nebula, returning a creature you just played to your hand to look at five more cards, effectively matching the graveyard-value theme of Sevinne's Reclamation.
When resolving the spell, you see a basic Plains, two Mountains, and two high-cost spells. You may choose the Plains and put it into your hand, ensuring you have the white mana needed for future turns, then randomize the other four cards and put them on the bottom.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : There's Coffee in that Nebula
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
Legal formats
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Meta decks with There's Coffee in that Nebula
No archived Top 8 deck with this card yet.



Open the Armory
Sevinne's Reclamation