Thryx, the Sudden Storm is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Flash (You may cast this spell any time you could cast an instant.) Flying Spells you cast with mana value 5 or greater costless to cast and can't be countered.
How it works : Thryx, the Sudden Storm
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Thryx). The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
No other card is named in this ruling.
- #2· Wizards of the Coast
For spells with
in their mana costs, use the value chosen for X to determine the spell's mana value.
No other card is named in this ruling.
- #3· Wizards of the Coast
Thryx's last ability doesn't apply to itself while it's a spell.
No other card is named in this ruling.
- #4· Wizards of the Coast
A spell or ability that counters spells can still target spells you control with mana value 5 or greater. When that spell or ability resolves, your spell won't be countered, but any additional effects of the countering spell or ability will still happen.
No other card is named in this ruling.
- #5· Wizards of the Coast
If Thryx enters the battlefield while a spell with mana value 5 or greater that you cast is on the stack, that spell can't be countered, even though you don't get the
discount.
No other card is named in this ruling.
- #6· Wizards of the Coast
Players can't attempt to remove Thryx to raise the cost of a spell you wish to cast, but they can remove it to allow their spells and abilities to counter your spells.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Aethersnipe + Gwenna, Eyes of Gaea + Thryx, the Sudden Storm
- 1Activate Gwenna by tapping it, adding
that can only be spent to cast creature spells or activate abilities of creatures.
- 2Cast Aethersnipe for its evoke cost by paying
.
- 3Gwenna triggers, putting a +1/+1 counter on it and untapping it.
- 4When Aethersnipe enters the battlefield, its first ability and evoke ability trigger.
- 5Resolve the first Aethersnipe trigger, returning it from the battlefield to your hand.
- 6Resolve the second Aethersnipe trigger, failing to sacrifice it as it is no longer on the battlefield.
- 7Repeat.
Legal formats
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