← MTG Rules

Rules guide · Artifact // Artifact

Tithing Blade // Consuming SepulcherHow it works & interactions with other cards

By the ManaCount desk· 3 min read· The Lost Caverns of Ixalan· November 17, 2023
Carte Magic Tithing Blade // Consuming Sepulcher

Tithing Blade // Consuming Sepulcher is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

When this artifact enters, each opponent sacrifices a creature of their choice. Craft with creature {4}{B} ({4}{B}, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.

Complete guide

Tithing Blade is a versatile black artifact from the Lost Caverns of Ixalan that provides immediate board control and long-term life drain. By utilizing the new Craft mechanic, you can transform this simple removal tool into the Consuming Sepulcher to slowly bleed your opponents dry. It is an excellent inclusion for decks looking to grind out victories while maintaining a healthy life total.

Sacrifice and Control

When Tithing Blade enters the battlefield, every opponent must choose and sacrifice a creature they control. Because the ability says 'each opponent,' it is effective in multiplayer games for clearing out threats. Note that since your opponents choose which creature to sacrifice, they will likely give up their least valuable unit, so timing is key to ensure you hit something important.

The Crafting Process

To transform the blade into the Consuming Sepulcher, you must use the Craft ability. This costs five mana and requires you to exile Tithing Blade along with one creature you control or one creature card from your graveyard. This action can only be performed as a sorcery. Once the costs are paid and the ability resolves, the card returns to the battlefield transformed as the Consuming Sepulcher.

Maintaining the Sepulcher

Once transformed, the Consuming Sepulcher triggers at the beginning of your upkeep. Each opponent loses 1 life, and you gain 1 life regardless of how many opponents lost life. If the Sepulcher leaves the battlefield, the cards used to craft it remain in exile. If you used a token creature to craft the blade, the token ceases to exist in exile and cannot be referenced by other abilities.

Strategic Implementation

Play Tithing Blade early to force a sacrifice when your opponent only has one or two creatures. In the late game, use excess mana to craft the Sepulcher and establish a clock. Because it is an artifact on both sides, it is harder for most decks to interact with than a creature-based drain effect, making it a persistent threat.

Interaction examples

Early Game Acceleration

On turn one, you play a land and Sol Ring. This allows you to cast Tithing Blade immediately on turn one using the two colorless mana from Sol Ring and one black mana from a land. This forces your opponent to sacrifice their early-drop creature before they can even untap for their second turn.

Fixing for the Craft

If you are playing a multi-color deck and need the specific black mana required for the {4}{B} Craft cost, Arcane Signet can provide it. You tap Arcane Signet for black mana and use four other mana sources to exile Tithing Blade and a creature from your graveyard, returning the blade to the battlefield as Consuming Sepulcher.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Tithing Blade // Consuming Sepulcher

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    The back faces of some cards with craft refer to cards "used to craft" it. This refers to the cards exiled as part of the cost of the craft ability of the front face. Those cards are considered to be "used to craft" that permanent as long as they remain exiled and the permanent remains on the battlefield, even if the permanent's controller changes or some of its characteristics change (because of a copy effect, for example.)

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If the materials required include multiple objects, you may exile some of them from among permanents you control and the rest from among cards in your graveyard. You don't have to choose all permanents or all cards from your graveyard.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    You may exile tokens you control as part of the materials required. However, because they aren't cards and won't stay in exile, any abilities that refer to what you "used to craft" the back faces won't refer to anything.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    If a card that isn't a transforming double-faced card becomes a copy of a card with craft, it'll stay in exile if you activate the craft ability. It won't return to the battlefield.

    No other card is named in this ruling.

02

Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacypaupervintagecommanderoathbreakerstandardbrawlbrawlcompetitivebrawlpaupercommanderdueltlr
0 Image

Commentaires

  • Sois le premier à commenter cette carte.

Read next

Meta decks with Tithing Blade // Consuming Sepulcher

No archived Top 8 deck with this card yet.

Explore the meta
Official source