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Rules guide · Legendary Creature

Tokka & Rahzar, Terrible TwosHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Teenage Mutant Ninja Turtles· March 6, 2026
Carte Magic Tokka & Rahzar, Terrible Twos

Tokka & Rahzar, Terrible Twos is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

This spell can't be countered. Menace Whenever a player casts a spell, if the amount of mana spent to cast it was less than its mana value, Tokka & Rahzar deal 3 damage to that player.

How it works : Tokka & Rahzar, Terrible Twos

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Tokka & Rahzar's last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    For spells with {X} in their mana costs, use the value chosen for X to determine the spell's mana value.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    If the spell is no longer on the stack when Tokka & Rahzar's last ability resolves, use its mana value as it last existed on the stack.

    No other card is named in this ruling.

02

Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemydueltlr
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