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Rules guide · Sorcery

Triumphant ReckoningHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Commander Legends· November 20, 2020
Carte Magic Triumphant Reckoning

Triumphant Reckoning is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Return all artifact, enchantment, and planeswalker cards from your graveyard to the battlefield.

Complete guide

Triumphant Reckoning is a powerful white sorcery that turns your graveyard into a massive late-game resource. For nine mana, you can bring back every single artifact, enchantment, and planeswalker card you have spent or lost throughout the match. It is the ultimate recovery tool for decks that rely on non-creature permanents to control the board.

Mass Resurrection

When Triumphant Reckoning resolves, you check your graveyard for any card that has the type artifact, enchantment, or planeswalker. All of these cards are moved simultaneously from the graveyard to the battlefield. Because they enter at the same time, any 'enters the battlefield' abilities they possess will trigger simultaneously, and you can choose the order in which those triggers are placed on the stack.

Auras and Attachment

If you return an Aura enchantment, special rules apply because the Aura was not cast. Since it isn't being cast, it doesn't target. You must choose a legal permanent to attach it to as it enters the battlefield. However, you cannot attach an Aura returning with Triumphant Reckoning to another permanent that is also entering the battlefield via the same spell; the object must already be on the battlefield before the spell begins to resolve.

Timing and Strategy

At nine mana, this spell is a finisher. It is most effective after a long game where your key pieces have been destroyed or discarded. It bypasses ward and hexproof costs for Auras, as the choice is made during resolution without targeting. Be wary of graveyard hate; if your graveyard is exiled in response to this spell, it will do nothing when it resolves.

Interaction examples

Post-Board Wipe Recovery

If your opponent uses Vanquish the Horde to clear the board of creatures, they might leave your non-creature permanents alone. However, if your artifacts and enchantments were already destroyed earlier, Triumphant Reckoning allows you to rebuild your entire board state in a single turn, often putting you in an unbeatable position compared to their empty field.

Synergy with Graveyard Casting

You can use the Dusk half to destroy large creatures and the Dawn half to return small creatures to your hand. While Dawn specifically targets creatures in the graveyard, Triumphant Reckoning serves as the perfect companion by recovering the artifacts and enchantments that Dusk // Dawn cannot touch, ensuring your graveyard is completely utilized.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Triumphant Reckoning

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If you return an Aura card to the battlefield this way, the Aura isn't being cast, so you choose what it will enchant as is enters the battlefield. An Aura returned this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in the graveyard.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    An Aura returning to the battlefield this way can't be attached to anything else entering the battlefield at the same time. If it enchants a permanent, you have to choose one already on the battlefield.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Encroaching Mycosynth
+Archaeomancer
+Triumphant Reckoning
+Phyrexian Altar
#1

Encroaching Mycosynth + Archaeomancer + Triumphant Reckoning + Phyrexian Altar

Infinite colored manaInfinite death triggersInfinite creature ETBInfinite creature LTB
  1. 1Cast Triumphant Reckoning by paying {6}{W}{W}{W}, returning all nonland permanents from your graveyard to the battlefield.
  2. 2Archaeomancer enters the battlefield, returning Triumphant Reckoning from your graveyard to your hand.
  3. 3Activate Phyrexian Altar seven times by sacrificing Archaeomancer and six other creatures, adding seven {W}.
  4. 4Repeat.
Encroaching Mycosynth
+Dualcaster Mage
+Triumphant Reckoning
+Altar of Dementia
#2

Encroaching Mycosynth + Dualcaster Mage + Triumphant Reckoning + Altar of Dementia

Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite magecraft triggers
  1. 1Cast Triumphant Reckoning by paying {6}{W}{W}{W}.
  2. 2In response, cast Dualcaster Mage by paying {1}{R}{R}.
  3. 3Dualcaster Mage enters the battlefield, copying Triumphant Reckoning.
  4. 4Activate Altar of Dementia by sacrificing Dualcaster Mage, causing any player to mill two cards.
  5. 5Resolve a copy of Triumphant Reckoning, returning all nonland permanent cards from your graveyard to the battlefield.
  6. 6Repeat from step 3.
03

Legal formats

historictimelessgladiatorlegacyvintagecommanderoathbreakerbrawlcompetitivebrawlduel
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