U.S.S. Enterprise-D, Galaxy-Class is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
01
Official card text
Whenever one or more charge counters are put on U.S.S. Enterprise-D for the first time each turn, exile the top card of your library. You may play that card this turn. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.) 7+ | Flying, vigilance
How it works : U.S.S. Enterprise-D, Galaxy-Class
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
02
Legal formats
standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerstandardbrawlbrawlcompetitivebrawldueltlr
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Meta decks with U.S.S. Enterprise-D, Galaxy-Class
No archived Top 8 deck with this card yet.




