Ulder Ravengard, Marshal is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
When Ulder Ravengard, Marshal enters the battlefield, another target nontoken creature you control gains double team until end of turn. Whenever Ulder Ravengard attacks, conjure a duplicate of another target nontoken attacking creature into your hand.
Complete guide
Ulder Ravengard, Marshal is a powerful Boros commander who brings the unique mechanics of Alchemy to your deck. By granting double team and conjuring duplicates, he ensures your hand and board stay full of your best nontoken threats. This legendary Human Noble Soldier is all about aggressive expansion and resource generation through combat.
Master of Reinforcements
Ulder Ravengard, Marshal features two distinct abilities. First, when he enters the battlefield, he gives another nontoken creature you control double team. This keyword means when that creature attacks, if it's not a token, you conjure a duplicate of it into your hand, and then both the original and the new card lose double team. Second, whenever Ulder Ravengard attacks, he conjures a duplicate of another target nontoken attacking creature directly into your hand, regardless of whether it has double team or not.
Step-by-Step Conjuring
To maximize Ulder's potential, you must follow the timing of his triggers. When Ulder enters, you choose a nontoken creature to receive double team. During the Declare Attackers step, if you attack with both Ulder and the creature he buffed, two triggers will go on the stack. The double team trigger resolves, creating a copy in your hand and removing the keyword. Then, Ulder's own attack trigger resolves, targeting an attacking creature to conjure another duplicate. Note that conjured cards are identical to the original card's Oracle text and characteristics.
Common Pitfalls
It is important to remember that Ulder Ravengard's abilities only target nontoken creatures. You cannot use his triggers to duplicate tokens created by other effects. Additionally, the double team keyword is removed from both the original creature and the conjured duplicate once it triggers; you cannot trigger double team twice with the same physical card unless you blink it or return it to your hand to reset its state.
When to Deploy Ulder
Ulder is best played when you already have a high-value nontoken creature on the battlefield ready to attack. Because his enter-the-battlefield ability targets 'another' creature, he cannot give himself double team. Position him in decks that benefit from 'enters-the-battlefield' effects, as conjuring duplicates allows you to cast those powerful creatures again for additional value.
Interaction examples
When Ulder Ravengard enters, you target Solemn Simulacrum to give it double team. Next turn, you attack with both. Ulder's attack trigger and the double team trigger both target the Simulacrum. You conjure two copies of Solemn Simulacrum into your hand, allowing you to cast them later to search for more lands and draw more cards upon their death.
With Roaming Throne on the battlefield naming 'Human', Ulder Ravengard's abilities trigger an additional time. When Ulder enters, he can give double team to two different creatures. When he attacks, his ability triggers twice, allowing you to conjure two duplicates of your attacking creatures into your hand.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Ulder Ravengard, Marshal
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
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Meta decks with Ulder Ravengard, Marshal
No archived Top 8 deck with this card yet.



Solemn Simulacrum
Roaming Throne