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Rules guide · Legendary Artifact Creature

Ultron, Artificial MalevolenceHow it works & interactions with other cards

By the ManaCount desk· 5 min read· Marvel Super Heroes· June 26, 2026
Carte Magic Ultron, Artificial Malevolence

Ultron, Artificial Malevolence is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Whenever another nontoken artifact you control enters, you may pay {2}. If you do, create a token that's a copy of it. If the token isn't a creature, it becomes a 2/2 Robot Villain creature in addition to its other types.

Complete guide

Ultron, Artificial Malevolence is a powerhouse for artifact-heavy decks, turning every new acquisition into a potential army. By paying a small tax, you can duplicate your most valuable artifacts and ensure they can join the fray as creatures. This legendary robot ensures your board state grows exponentially with every gear and piston you deploy.

Mass Production Protocol

Ultron features a triggered ability that looks for other nontoken artifacts entering the battlefield under your control. When this happens, you have the option to pay two generic mana. If you do, you create a copy of that artifact. A key feature of this ability is that if the resulting token isn't already a creature, it becomes a 2/2 Robot Villain creature in addition to its other types. This means utility artifacts like mana rocks or equipment can suddenly attack and block.

Resolution Step-by-Step

First, a nontoken artifact must enter the battlefield. This puts Ultron's ability on the stack. When the ability resolves, you choose whether to pay the two mana. You cannot pay multiple times to get multiple tokens. Once paid, the token is created as a copy of the permanent as it exists on the battlefield. If that token is not a creature, the game applies a continuous effect that sets its power and toughness to 2/2 and adds the Robot and Villain subtypes.

Legendary Pitfalls

A common mistake involves the 'Legend Rule.' If you use Ultron's ability to copy another legendary artifact, you will immediately have to choose one to keep and put the other into your graveyard. Additionally, the token copy's 2/2 stats are part of the effect; if an artifact that is already a creature enters, it retains its original power and toughness rather than becoming a 2/2.

When to Activate

Ultron is best utilized when you have surplus mana to spend on your turn. It excels with artifacts that have 'enters-the-battlefield' triggers, as the token copy will also trigger those abilities. It is also a fantastic way to turn non-combat artifacts into a lethal force if your opponent is low on life.

Interaction examples

Double the Value

When Solemn Simulacrum enters, both its own ability and Ultron's ability trigger. You can pay {2} for Ultron to create a token copy of the Simulacrum. Because the token is a creature, it stays a 2/2 Golem (not a Robot Villain). The token's own entry ability triggers, allowing you to search for a second basic land. You now have two 2/2 creatures and two new lands.

The Recursive Throne

If you cast Roaming Throne and choose 'Robot' as it enters, Ultron's ability triggers. Because Roaming Throne is a Robot, its own ability causes Ultron's trigger to fire an additional time. You may pay {2} for the first trigger and {2} for the second, resulting in two token copies of Roaming Throne. This creates a massive chain of additional triggers for all your Robots.

Self-Reflection

If you play a second copy of Ultron, Artificial Malevolence while one is already on the battlefield, the first Ultron's ability triggers. You may pay {2} to create a token copy of Ultron. However, because Ultron is Legendary, the Legend Rule will apply immediately. You will have to choose one Ultron to stay on the battlefield and move the others to the graveyard.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Ultron, Artificial Malevolence

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Myr Retriever
+Krark-Clan Ironworks
+Ultron, Artificial Malevolence
#1

Myr Retriever + Krark-Clan Ironworks + Ultron, Artificial Malevolence

Infinite creature ETBInfinite creature LTBInfinite death triggersInfinite creature sacrifice triggers
  1. 1Cast Myr Retriever by paying {2}.
  2. 2When Myr Retriever enters, Ultron triggers.
  3. 3Holding priority, activate Krark-Clan Ironworks by sacrificing Myr Retriever, adding {C}{C}
  4. 4When Myr Retriever dies, it triggers, returning an artifact card from your graveyard to your hand.
  5. 5Resolve the Ultron trigger, causing you to pay {2} to create a token copy of Myr Retriever.
  6. 6Activate Krark-Clan Ironworks by sacrificing the Myr Retriever token, adding {C}{C}.
  7. 7When the Myr Retriever token dies, it triggers, returning the nontoken Myr Retriever from your graveyard to your hand.
  8. 8Repeat.
Myr Retriever
+Ashnod's Altar
+Ultron, Artificial Malevolence
#2

Myr Retriever + Ashnod's Altar + Ultron, Artificial Malevolence

Infinite creature ETBInfinite creature LTBInfinite death triggersInfinite creature sacrifice triggers
  1. 1Cast Myr Retriever by paying {2}.
  2. 2When Myr Retriever enters, Ultron triggers.
  3. 3Holding priority, activate Ashnod's Altar by sacrificing Myr Retriever, adding {C}{C}
  4. 4When Myr Retriever dies, it triggers, returning an artifact card from your graveyard to your hand.
  5. 5Resolve the Ultron trigger, causing you to pay {2} to create a token copy of Myr Retriever.
  6. 6Activate Ashnod's Altar by sacrificing the Myr Retriever token, adding {C}{C}.
  7. 7When the Myr Retriever token dies, it triggers, returning the nontoken Myr Retriever from your graveyard to your hand.
  8. 8Repeat.
Ultron, Artificial Malevolence
+Voltaic Construct
+Thran Dynamo
#3

Ultron, Artificial Malevolence + Voltaic Construct + Thran Dynamo

Infinite colorless mana
  1. 1Cast Thran Dynamo by paying its mana cost.
  2. 2When Thran Dynamo enters, Ultron triggers.
  3. 3Holding priority, activate Thran Dynamo by tapping it, adding {C}{C}{C}
  4. 4Resolve the Ultron trigger, causing you to pay {2} to create a copy of Thran Dynamo that is a 2/2 Robot Villain creature.
  5. 5During your next turn, activate the Thran Dynamo token by tapping it, adding {C}{C}{C}
  6. 6Activate Voltaic Construct by paying {2}, untapping the Thran Dynamo token.
  7. 7Repeat from step 5.
Ultron, Artificial Malevolence
+Voltaic Construct
+Basalt Monolith
#4

Ultron, Artificial Malevolence + Voltaic Construct + Basalt Monolith

Infinite colorless mana
  1. 1Cast Basalt Monolith by paying its mana cost.
  2. 2When Basalt Monolith enters, Ultron triggers.
  3. 3Holding priority, activate Basalt Monolith by tapping it, adding {C}{C}{C}.
  4. 4Resolve the Ultron trigger, causing you to pay {2} to create a copy of Basalt Monolith that is a 2/2 Robot Villain creature.
  5. 5During your next turn, activate the Basalt Monolith token by tapping it, adding {C}{C}{C}
  6. 6Activate Voltaic Construct by paying {2}, untapping the Basalt Monolith token.
  7. 7Repeat from step 5.
Ultron, Artificial Malevolence
+Voltaic Construct
+Mana Vault
#5

Ultron, Artificial Malevolence + Voltaic Construct + Mana Vault

Infinite colorless mana
  1. 1Cast Mana Vault by paying its mana cost.
  2. 2When Mana Vault enters, Ultron triggers.
  3. 3Holding priority, activate Mana Vault by tapping it, adding {C}{C}{C}
  4. 4Resolve the Ultron trigger, causing you to pay {2} to create a copy of Mana Vault that is a 2/2 Robot Villain creature.
  5. 5During your next turn, activate the Mana Vault token by tapping it, adding {C}{C}{C}
  6. 6Activate Voltaic Construct by paying {2}, untapping the Mana Vault token.
  7. 7Repeat from step 5.
Ultron, Artificial Malevolence
+Voltaic Construct
+Arc Reactor
#6

Ultron, Artificial Malevolence + Voltaic Construct + Arc Reactor

Infinite colorless mana
  1. 1Cast Arc Reactor by paying its mana cost, reduced by its improvise cost if desired.
  2. 2When Arc Reactor enters, Ultron triggers, causing you to pay {2} to create a copy of Arc Reactor that is a 2/2 Robot Villain creature.
  3. 3During your next turn, activate the Arc Reactor token by tapping it, adding {C}{C}{C}
  4. 4Activate Voltaic Construct by paying {2}, untapping the Arc Reactor token.
  5. 5Repeat from step 3.
Ultron, Artificial Malevolence
+Voltaic Construct
+Grim Monolith
#7

Ultron, Artificial Malevolence + Voltaic Construct + Grim Monolith

Infinite colorless mana
  1. 1Cast Grim Monolith by paying its mana cost.
  2. 2When Grim Monolith enters, Ultron triggers.
  3. 3Holding priority, activate Grim Monolith by tapping it, adding {C}{C}{C}.
  4. 4Resolve the Ultron trigger, causing you to pay {2} to create a copy of Grim Monolith that is a 2/2 Robot Villain creature.
  5. 5During your next turn, activate the Grim Monolith token by tapping it, adding {C}{C}{C}
  6. 6Activate Voltaic Construct by paying {2}, untapping the Grim Monolith token.
  7. 7Repeat from step 5.
Ultron, Artificial Malevolence
+Voltaic Construct
+Gilded Lotus
#8

Ultron, Artificial Malevolence + Voltaic Construct + Gilded Lotus

Infinite colored mana
  1. 1Cast Gilded Lotus by paying its mana cost.
  2. 2When Gilded Lotus enters, Ultron triggers.
  3. 3Holding priority, activate Gilded Lotus by tapping it, adding three mana of any color.
  4. 4Resolve the Ultron trigger, causing you to pay {2} to create a copy of Gilded Lotus that is a 2/2 Robot Villain creature.
  5. 5During your next turn, activate the Gilded Lotus token by tapping it, adding three mana of any color
  6. 6Activate Voltaic Construct by paying {2}, untapping the Gilded Lotus token.
  7. 7Repeat from step 5.
03

Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemydueltlr
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Official source