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Unforgiving OneHow it works & interactions with other cards

By the ManaCount desk· 5 min read· Kamigawa: Neon Dynasty· February 18, 2022
Carte Magic Unforgiving One

Unforgiving One is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Menace (This creature can't be blocked except by two or more creatures.) Whenever this creature attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of modified creatures you control. (Equipment, Auras you control, and counters are modifications.)

Complete guide

Unforgiving One is a powerful Spirit from Kamigawa: Neon Dynasty that rewards you for enhancing your army. By utilizing the 'modified' mechanic, this creature can repeatedly pull allies back from the grave directly onto the battlefield. It turns your equipment, auras, and counters into a powerful engine for recursion.

Understanding the Modified Mechanic

To maximize Unforgiving One, you must understand what counts as 'modified'. A creature is modified if it has at least one counter on it (of any kind), is equipped, or is enchanted by an Aura you control. Note that if an opponent attaches an Aura to your creature, it does not count as modified, but if an opponent manages to equip your creature, it does count. The value of X is determined by the total number of these modified creatures you currently control.

The Attack Trigger Step-by-Step

When Unforgiving One is declared as an attacker, its ability triggers. First, you count your modified creatures to determine the value of X and choose a legal target creature card in your graveyard. When the ability attempts to resolve, the game checks X again. If your modified creature count has dropped and the target's mana value is now greater than X, the ability will fail to resolve and the creature stays in the graveyard.

Strategic Timing

Because Unforgiving One has Menace, it is difficult to block, making it a reliable attacker. To get the most value, ensure your modifications are established before the declare attackers step. If you have ways to add counters or attach equipment at instant speed, you can potentially increase X before the trigger resolves to save a higher-cost creature.

Interaction examples

Basic Recursion Loop

If you control Unforgiving One and three other modified creatures (X=4), you can attack and target Solemn Simulacrum in your graveyard. The Golem returns to the battlefield, allowing you to search for a land. If it dies later, you draw a card and can repeat the process on your next attack.

Doubling the Spirits

With Roaming Throne on the battlefield naming 'Spirit', Unforgiving One's ability triggers twice when it attacks. If you have enough modified creatures, you can return two separate creature cards from your graveyard to the battlefield in a single combat phase.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Unforgiving One

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    The value of X needs to be determined both when the ability triggers (so you can choose a target) and again when the ability resolves (to check if that target is still legal). If the number of modified creatures you control has decreased enough in that time to make the target illegal, Unforgiving One's ability won't resolve.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    An Aura controlled by an opponent does not cause a creature you control to be modified.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Combat Celebrant
+Unforgiving One
+Mirror Image
+Altar of Dementia
#1

Combat Celebrant + Unforgiving One + Mirror Image + Altar of Dementia

Infinite combat phasesInfinite mana creatures you control can produceInfinite millInfinite self-mill
  1. 1Declare Combat Celebrant and Unforgiving One as attackers, choosing to exert Combat Celebrant as it attacks.
  2. 2Combat Celebrant triggers, untapping all other creatures you control and causing you to get an additional combat phase after this one.
  3. 3Unforgiving One triggers, returning Mirror Image from your graveyard to the battlefield as a copy of Combat Celebrant.
  4. 4Activate Altar of Dementia by sacrificing Combat Celebrant, causing target player to mill cards equal to Combat Celebrant's power.
  5. 5Move to your next combat phase.
  6. 6Declare Mirror Image and Unforgiving One as attackers, choosing to exert Mirror Image as it attacks.
  7. 7Mirror Image triggers, untapping all other creatures you control and causing you to get an additional combat phase after this one.
  8. 8Unforgiving One triggers, returning Combat Celebrant from your graveyard to the battlefield.
Combat Celebrant
+Unforgiving One
+Clone
+Altar of Dementia
#2

Combat Celebrant + Unforgiving One + Clone + Altar of Dementia

Infinite combat phasesInfinite mana creatures you control can produceInfinite millInfinite self-mill
  1. 1Declare Combat Celebrant and Unforgiving One as attackers, choosing to exert Combat Celebrant as it attacks.
  2. 2Combat Celebrant triggers, untapping all other creatures you control and causing you to get an additional combat phase after this one.
  3. 3Unforgiving One triggers, returning Clone from your graveyard to the battlefield as a copy of Combat Celebrant.
  4. 4Activate Altar of Dementia by sacrificing Combat Celebrant, causing target player to mill cards equal to Combat Celebrant's power.
  5. 5Move to your next combat phase.
  6. 6Declare Clone and Unforgiving One as attackers, choosing to exert Clone as it attacks.
  7. 7Clone triggers, untapping all other creatures you control and causing you to get an additional combat phase after this one.
  8. 8Unforgiving One triggers, returning Combat Celebrant from your graveyard to the battlefield.
Combat Celebrant
+Unforgiving One
+Clone
+Altar of Dementia
#3

Combat Celebrant + Unforgiving One + Clone + Altar of Dementia

Infinite combat phasesInfinite mana creatures you control can produceInfinite millInfinite self-mill
  1. 1Declare Combat Celebrant and Unforgiving One as attackers, choosing to exert Combat Celebrant as it attacks.
  2. 2Combat Celebrant triggers, untapping all other creatures you control and causing you to get an additional combat phase after this one.
  3. 3Unforgiving One triggers, returning Clone from your graveyard to the battlefield as a copy of Combat Celebrant.
  4. 4Activate Altar of Dementia by sacrificing Combat Celebrant, causing target player to mill cards equal to Combat Celebrant's power.
  5. 5Move to your next combat phase.
  6. 6Declare Clone and Unforgiving One as attackers, choosing to exert Clone as it attacks.
  7. 7Clone triggers, untapping all other creatures you control and causing you to get an additional combat phase after this one.
  8. 8Unforgiving One triggers, returning Combat Celebrant from your graveyard to the battlefield.
Combat Celebrant
+Unforgiving One
+Mirror Image
+Altar of Dementia
#4

Combat Celebrant + Unforgiving One + Mirror Image + Altar of Dementia

Infinite combat phasesInfinite mana creatures you control can produceInfinite millInfinite self-mill
  1. 1Declare Combat Celebrant and Unforgiving One as attackers, choosing to exert Combat Celebrant as it attacks.
  2. 2Combat Celebrant triggers, untapping all other creatures you control and causing you to get an additional combat phase after this one.
  3. 3Unforgiving One triggers, returning Mirror Image from your graveyard to the battlefield as a copy of Combat Celebrant.
  4. 4Activate Altar of Dementia by sacrificing Combat Celebrant, causing target player to mill cards equal to Combat Celebrant's power.
  5. 5Move to your next combat phase.
  6. 6Declare Mirror Image and Unforgiving One as attackers, choosing to exert Mirror Image as it attacks.
  7. 7Mirror Image triggers, untapping all other creatures you control and causing you to get an additional combat phase after this one.
  8. 8Unforgiving One triggers, returning Combat Celebrant from your graveyard to the battlefield.
03

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawldueltlr
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