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Valley FlamecallerHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Bloomburrow· August 2, 2024
Carte Magic Valley Flamecaller

Valley Flamecaller is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

If a Lizard, Mouse, Otter, or Raccoon you control would deal damage to a permanent or player, it deals that much damage plus 1 instead.

Complete guide

Valley Flamecaller is a pivotal support creature for the kindred-focused strategies of Bloomburrow. It provides a constant damage boost to several key creature types, turning small combat trades into lethal encounters. Whether you are leading a pack of Raccoons or a skitter of Lizards, this Warlock ensures your team hits harder than expected.

What It Does

Valley Flamecaller possesses a static replacement effect that increases damage. Whenever a Lizard, Mouse, Otter, or Raccoon you control deals damage—whether that is combat damage, a triggered ability, or an activated ability—the amount is increased by 1. Note that Valley Flamecaller itself is a Lizard, so it will benefit from its own ability and deal 3 damage in combat instead of its base power of 2.

How It Resolves Step by Step

First, a qualifying creature you control prepares to deal damage to a permanent or player. Before the damage is dealt, the game checks for replacement effects. Valley Flamecaller's effect is applied, adding 1 to the total damage. Finally, the damage is dealt as a single event. If multiple creatures deal damage simultaneously (like during the combat damage step), the bonus is applied individually to each source that meets the type requirements.

Common Mistakes

A common point of confusion involves the interaction with other damage-modifying effects. If an opponent has a protection effect that prevents damage, the player being dealt the damage chooses the order in which to apply the effects. If they choose to prevent the damage first, Valley Flamecaller's bonus has nothing to add to and will not apply. Additionally, this effect does not change the source of the damage; the original creature is still the one dealing the damage, not the Flamecaller.

When to Play It

You should play Valley Flamecaller when you have an established board of the relevant creature types or when you need to push through extra damage against a blocking opponent. Because it affects all damage, not just combat damage, it is particularly effective in decks that use spells or abilities from Otters and Lizards to ping opponents or clear the board of small creatures.

Interaction examples

Boosting a Typed Golem

If you play Roaming Throne and choose 'Lizard' as it enters the battlefield, Roaming Throne becomes a Lizard in addition to its other types. When Roaming Throne deals damage, Valley Flamecaller recognizes it as a Lizard and increases the damage dealt by 1. This means Roaming Throne will deal 5 damage in combat instead of 4.

Interaction with Non-Related Types

If Solemn Simulacrum deals damage while you control Valley Flamecaller, the damage is not increased. Solemn Simulacrum is a Golem and does not have the Lizard, Mouse, Otter, or Raccoon creature types. Valley Flamecaller's replacement effect only looks for those specific four types.

Self-Buffing Mechanics

Valley Flamecaller is a Lizard Warlock. If it attacks and is not blocked, it would normally deal 2 damage based on its power. However, its own replacement effect sees that a Lizard you control is dealing damage, so it adds 1. The opponent will be dealt 3 damage total.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Valley Flamecaller

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Valley Flamecaller’s ability doesn’t cause it to deal damage; it affects the amount of damage dealt by the original source.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If another effect modifies how much damage your Lizard, Mouse, Otter, or Raccoon would deal, including preventing some of it, the player being dealt damage or the controller of the permanent being dealt damage chooses an order in which to apply those effects. If all of the damage is prevented, Valley Flamecaller’s effect no longer applies.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If damage dealt by a source you control is being divided or assigned among multiple permanents an opponent controls or among an opponent and one or more permanents they control simultaneously, divide the original amount before adding 1.

    No other card is named in this ruling.

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Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemydueltlr
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