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Vedalken InfuserHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Double Masters· August 7, 2020
Carte Magic Vedalken Infuser

Vedalken Infuser is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

At the beginning of your upkeep, you may put a charge counter on target artifact.

Complete guide

Vedalken Infuser is a persistent support creature that rewards artifact-heavy strategies by distributing energy every turn. As a Vedalken Wizard, it offers a reliable way to slowly charge up your most powerful machines during each of your upkeep steps.

Charging Your Artifacts

The ability of Vedalken Infuser is a triggered ability that goes on the stack at the very beginning of your upkeep phase. Since the ability uses the word 'target,' you must choose an artifact on the battlefield as you put the ability on the stack. Importantly, the ability says you 'may' put the counter on, meaning you can choose not to do so when the ability resolves.

Valid Targets

A common point of confusion is whether the target artifact must already use charge counters. According to official rulings, you may target and put a charge counter on any artifact, even if it doesn't have an ability that references charge counters. While these counters might not do anything on a standard artifact creature, they remain on the permanent until it leaves the battlefield.

When to Use the Infuser

Because this ability triggers at the beginning of your upkeep, Vedalken Infuser needs to be on the battlefield before your turn starts to be effective. It is best used in decks that feature artifacts with 'X' costs or activated abilities that scale with the number of charge counters they possess.

Interaction examples

Double the Infusion

If Roaming Throne enters the battlefield and you choose 'Wizard' as its creature type, it will see Vedalken Infuser's triggered ability. At the start of your upkeep, Vedalken Infuser will trigger twice. You can put two charge counters on a single artifact or one charge counter on two different artifacts.

Targeting Non-Counter Artifacts

During your upkeep, you can target Solemn Simulacrum with the Infuser's ability. Although Solemn Simulacrum does not have any abilities that interact with charge counters, the counter is successfully placed on it. This can be useful for mechanics like Proliferate later in the game.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Vedalken Infuser

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    You may target and put a charge counter on any artifact, even if it doesn't have an ability that references charge counters.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Inspirit, Flagship Vessel
+Magistrate's Scepter
+Vedalken Infuser
#1

Inspirit, Flagship Vessel + Magistrate's Scepter + Vedalken Infuser

Infinite turnsLock
  1. 1At the beginning of your upkeep, Vedalken Infuser triggers, putting a charge counter on Magistrate's Scepter.
  2. 2At the beginning of your combat phase, Inspirit triggers, putting two charge counters on Magistrate's Scepter.
  3. 3Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
  4. 4Repeat each turn.
Obeka, Splitter of Seconds
+Magistrate's Scepter
+Vedalken Infuser
#2

Obeka, Splitter of Seconds + Magistrate's Scepter + Vedalken Infuser

Infinite turnsLock
  1. 1At the beginning of your upkeep, Vedalken Infuser triggers, putting a charge counter on Magistrate's Scepter.
  2. 2Deal combat damage to an opponent using Obeka, triggering Obeka, causing you to get two additional upkeep steps after this one.
  3. 3Repeat step 1 during each of the additional upkeep steps.
  4. 4Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
  5. 5Repeat each turn.
Magistrate's Scepter
+Vedalken Infuser
+Doppelgang
#3

Magistrate's Scepter + Vedalken Infuser + Doppelgang

Infinite turnsLock
  1. 1Cast Doppelgang by paying {6}{G}{U}, creating two token copies of Vedalken Infuser.
  2. 2At the beginning of your next upkeep, each Vedalken Infuser triggers, putting three charge counters on Magistrate's Scepter.
  3. 3Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
  4. 4Repeat from step 2 each turn.
Magistrate's Scepter
+Vedalken Infuser
+Rite of Replication
#4

Magistrate's Scepter + Vedalken Infuser + Rite of Replication

Infinite turnsLock
  1. 1Cast Rite of Replication with kicker by paying {7}{U}{U}, creating five token copies of Vedalken Infuser.
  2. 2At the beginning of your next upkeep, each Vedalken Infuser triggers, putting three charge counters on Magistrate's Scepter and three charge counters on any artifact(s).
  3. 3Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
  4. 4Repeat from step 2 each turn.
03

Legal formats

modernlegacypaupervintagepennycommanderoathbreakerpaupercommanderduelpredh
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