Vedalken Mastermind is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
,
: Return target permanent you control to its owner's hand.
Complete guide
Vedalken Mastermind is a versatile blue utility creature that provides unparalleled protection for your board state. By utilizing its activated ability, you can rescue your most important permanents from removal or reuse powerful enter-the-battlefield effects throughout the game.
What It Does
Vedalken Mastermind allows you to pay one blue mana and tap it to return any permanent you control to your hand. This includes lands, creatures, enchantments, planeswalkers, and artifacts. Because it returns the permanent to its owner's hand, it acts as a repeatable 'flicker' effect that bypasses most removal spells.
Step-by-Step Resolution
First, you activate the ability by paying {U} and tapping Vedalken Mastermind, choosing a legal target permanent you control. Second, the ability is put onto the stack and players may respond. Finally, if the ability resolves, the targeted permanent is moved from the battlefield directly to its owner's hand. If the permanent had any counters or Auras on it, the counters vanish and the Auras are put into their owners' graveyards unless they can attach to something else.
Common Mistakes
A frequent error is trying to use Vedalken Mastermind to save a permanent that has already been destroyed or exiled by a spell that has finished resolving. You must activate the Mastermind's ability in response to a spell or ability on the stack. Additionally, remember that Vedalken Mastermind cannot target itself if it is already tapped or if you cannot pay the blue mana cost.
When to Play It
The best time to use Vedalken Mastermind is during your opponent's end step to prepare for your next turn, or in response to a board wipe or targeted removal spell. It is also highly effective when you want to reset the 'tax' on certain spells or reactivate abilities that trigger when a permanent enters the battlefield.
Interaction examples
If your opponent targets your Ornithopter of Paradise with a removal spell, you can tap Vedalken Mastermind to return the Ornithopter to your hand. This saves your mana-producer from the graveyard, allowing you to recast it later.
With Foundry Inspector on the battlefield, your artifact spells cost {1} less. You can use Vedalken Mastermind to bounce an artifact to your hand and then immediately recast it for a reduced cost, allowing you to trigger 'cast' or 'enters the battlefield' abilities repeatedly and cheaply.
If an opponent casts a spell like 'Wrath of God' to destroy all creatures, you can tap Vedalken Mastermind to return your most valuable creature to your hand. While the Mastermind will likely be destroyed by the spell, your other creature remains safe in your hand to be played again next turn.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Vedalken Mastermind
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
Popular combos
Real combos played by the community, sorted by popularity.
Vedalken Mastermind + Stasis
- 1On the end step before your turn, activate Vedalken Mastermind by paying
and tapping it, returning Stasis from the battlefield to your hand.
- 2During either of your main phases, cast Stasis by paying
.
- 3While Stasis is on the battlefield, your opponent will skip their untap steps.
The One Ring + Vedalken Mastermind
- 1Activate Vedalken Mastermind by paying
and tapping it, returning The One Ring from the battlefield to your hand.
- 2Cast The One Ring by paying
.
- 3The One Ring triggers, giving you protection from everything until your next turn.
- 4Repeat each turn.
Vedalken Mastermind + Intruder Alarm
- 1Activate any number of creatures by tapping them, adding at least
plus enough mana to cast the creature card in your hand.
- 2Cast the creature card by paying its mana cost.
- 3When the creature enters, Intruder Alarm triggers, untapping all creatures.
- 4Activate Vedalken Mastermind by paying
and tapping it, returning the creature from the battlefield to your hand.
- 5Repeat.
Mystic Sanctuary + Vedalken Mastermind + Time Warp
- 1Cast Time Warp by paying its mana cost, causing you to take an extra turn after this one.
- 2Play Mystic Sanctuary.
- 3When Mystic Sanctuary enters untapped, it triggers, putting Time Warp from your graveyard onto the top of your library.
- 4Move to your next turn, drawing Time Warp during your draw step.
- 5Activate Mystic Sanctuary by tapping it, adding
.
- 6Activate Vedalken Mastermind by paying
and tapping it, returning Mystic Sanctuary from the battlefield to your hand.
- 7Repeat.
Mystic Sanctuary + Vedalken Mastermind + Temporal Manipulation
- 1Cast Temporal Manipulation by paying its mana cost, causing you to take an extra turn after this one.
- 2Play Mystic Sanctuary.
- 3When Mystic Sanctuary enters untapped, it triggers, putting Temporal Manipulation from your graveyard onto the top of your library.
- 4Move to your next turn, drawing Temporal Manipulation during your draw step.
- 5Activate Mystic Sanctuary by tapping it, adding
.
- 6Activate Vedalken Mastermind by paying
and tapping it, returning Mystic Sanctuary from the battlefield to your hand.
- 7Repeat.
Mystic Sanctuary + Vedalken Mastermind + Time Stretch
- 1Cast Time Stretch by paying its mana cost, causing you to take two extra turns after this one.
- 2Play Mystic Sanctuary.
- 3When Mystic Sanctuary enters untapped, it triggers, putting Time Stretch from your graveyard onto the top of your library.
- 4Move to your next turn, drawing Time Stretch during your draw step.
- 5Activate Mystic Sanctuary by tapping it, adding
.
- 6Activate Vedalken Mastermind by paying
and tapping it, returning Mystic Sanctuary from the battlefield to your hand.
- 7Repeat during your second extra turn
Mystic Sanctuary + Vedalken Mastermind + Walk the Aeons
- 1Cast Walk the Aeons by paying its mana cost, causing you to take an extra turn after this one.
- 2Play Mystic Sanctuary.
- 3When Mystic Sanctuary enters untapped, it triggers, putting Walk the Aeons from your graveyard onto the top of your library.
- 4Move to your next turn, drawing Walk the Aeons during your draw step.
- 5Activate Mystic Sanctuary by tapping it, adding
.
- 6Activate Vedalken Mastermind by paying
and tapping it, returning Mystic Sanctuary from the battlefield to your hand.
- 7Repeat.
Mystic Sanctuary + Vedalken Mastermind + Capture of Jingzhou
- 1Cast Capture of Jingzhou by paying its mana cost, causing you to take an extra turn after this one.
- 2Play Mystic Sanctuary.
- 3When Mystic Sanctuary enters untapped, it triggers, putting Capture of Jingzhou from your graveyard onto the top of your library.
- 4Move to your next turn, drawing Capture of Jingzhou during your draw step.
- 5Activate Mystic Sanctuary by tapping it, adding
.
- 6Activate Vedalken Mastermind by paying
and tapping it, returning Mystic Sanctuary from the battlefield to your hand.
- 7Repeat.
Legal formats
Commentaires
- Sois le premier à commenter cette carte.
Read next
Meta decks with Vedalken Mastermind
No archived Top 8 deck with this card yet.



Ornithopter of Paradise
Foundry Inspector







