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Rules guide · Sorcery

Capture of JingzhouHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Commander Masters· August 4, 2023
Carte Magic Capture of Jingzhou

Capture of Jingzhou is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Take an extra turn after this one.

Complete guide

Capture of Jingzhou is a powerful blue sorcery that grants you the most precious resource in Magic: The Gathering—time. By manipulating the flow of the game, this card allows you to untap your permanents and attack again before your opponent can even react.

Seizing the Initiative

The effect of Capture of Jingzhou is straightforward: you gain an additional turn immediately following the current one. During this extra turn, you proceed through all normal phases, including the untap, upkeep, and draw steps. If multiple extra turns are created in a single turn, they are added one by one, with the most recently created extra turn occurring first.

Resolution Breakdown

When you cast Capture of Jingzhou, it goes onto the stack like any other sorcery. Upon resolution, it creates a delayed turn trigger in the game structure. Once your current turn concludes and the cleanup step finishes, instead of the turn passing to the next player in the turn order, you begin your extra turn. The spell then moves to the graveyard unless otherwise exiled.

Common Pitfalls

A common mistake is forgetting that Capture of Jingzhou is a sorcery, meaning it usually cannot be cast during an opponent's turn or in response to an attack. Additionally, taking an extra turn does not count as a 'new game'; any effects that last 'until end of turn' from your previous turn will have expired before your extra turn begins.

When to Strike

The best time to cast this spell is when you have a dominant board state or need one more turn to find a winning combo. Since it costs five mana, you should ensure you have enough resources left to protect your lead or utilize the extra draw step and combat phase effectively.

Interaction examples

Double the Recruits

You cast Capture of Jingzhou to secure an extra turn. On that extra turn, you untap all your lands and cast Distant Melody, naming a creature type like Human. Because you had an extra turn to build your board or simply have your mana available again, you can draw a massive number of cards without your opponent having a chance to discard your hand or wipe your board.

Clearing the Path

During your extra turn granted by Capture of Jingzhou, you cast Raise the Palisade naming Elves. Since all non-Elf creatures are returned to their owners' hands, you can now use your extra combat phase to attack an undefended opponent while they are tapped out from their previous turn.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Capture of Jingzhou

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Panoptic Mirror
+Capture of Jingzhou
#1

Panoptic Mirror + Capture of Jingzhou

Infinite turnsLock
  1. 1At the beginning of your upkeep, Panoptic Mirror triggers, casting a copy of Capture of Jingzhou without paying its mana cost.
  2. 2Resolve Capture of Jingzhou, causing you to take an extra turn after this one.
  3. 3Repeat each turn.
Ghostly Flicker
+Mystic Sanctuary
+Capture of Jingzhou
+Archaeomancer
#2

Ghostly Flicker + Mystic Sanctuary + Capture of Jingzhou + Archaeomancer

Infinite turnsSkip your draw stepsLock
  1. 1Activate Mystic Sanctuary by tapping it, adding {U}.
  2. 2Cast Capture of Jingzhou by paying its mana cost, causing you to take an extra turn after this one.
  3. 3Cast Ghostly Flicker by paying {2}{U}, blinking Mystic Sanctuary and Archaeomancer.
  4. 4When Archaeomancer and Mystic Sanctuary enter the battlefield, they trigger.
  5. 5Resolve the Archaeomancer trigger, returning Ghostly Flicker from your graveyard to your hand.
  6. 6Resolve the Mystic Sanctuary trigger, putting Capture of Jingzhou from your graveyard onto the top of your library.
  7. 7Move to your next turn, drawing Capture of Jingzhou during your draw step.
  8. 8Repeat.
Mystic Sanctuary
+Capsize
+Capture of Jingzhou
#3

Mystic Sanctuary + Capsize + Capture of Jingzhou

Infinite turnsSkip your draw stepsLock
  1. 1Cast Capture of Jingzhou by paying {3}{U}{U}, getting an extra turn after this one.
  2. 2Play Mystic Sanctuary to put Capture of Jingzhou on top of your library.
  3. 3Cast Capsize for its buyback cost by paying {4}{U}{U}, returning Mystic Sanctuary to your hand.
  4. 4Move to your next turn.
  5. 5Repeat.
Thassa, Deep-Dwelling
+Archaeomancer
+Capture of Jingzhou
#4

Thassa, Deep-Dwelling + Archaeomancer + Capture of Jingzhou

Infinite turnsLock
  1. 1Cast Capture of Jingzhou by paying {3}{U}{U}, getting an extra turn after this one.
  2. 2At the beginning of your end step, Thassa triggers, blinking Archaeomancer.
  3. 3Archaeomancer enters the battlefield, returning Capture of Jingzhou from your graveyard to your hand.
  4. 4Repeat.
Exalted Flamer of Tzeentch
+Capture of Jingzhou
#5

Exalted Flamer of Tzeentch + Capture of Jingzhou

Infinite turnsLock
  1. 1Cast Capture of Jingzhou by paying {3}{U}{U}.
  2. 2Exalted Flamer of Tzeentch's second ability triggers, dealing 1 damage to each opponent.
  3. 3Resolve Capture of Jingzhou, causing you to take an extra turn after this one.
  4. 4Move to your extra turn.
  5. 5At the beginning of your upkeep, Exalted Flamer of Tzeentch's first ability triggers, returning Capture of Jingzhou from your graveyard to your hand.
  6. 6Repeat.
Mystic Sanctuary
+Trade Routes
+Capture of Jingzhou
#6

Mystic Sanctuary + Trade Routes + Capture of Jingzhou

Infinite turnsSkip your draw stepsLock
  1. 1Cast Capture of Jingzhou by paying {3}{U}{U}, getting an extra turn after this one.
  2. 2Play Mystic Sanctuary to put Capture of Jingzhou on top of your library.
  3. 3Activate Trade Routes' first ability by paying {1}, returning Mystic Sanctuary to your hand.
  4. 4Move to your next turn.
  5. 5Repeat.
Conjurer's Closet
+Archaeomancer
+Capture of Jingzhou
#7

Conjurer's Closet + Archaeomancer + Capture of Jingzhou

Infinite creature ETBInfinite creature LTBInfinite turnsLock
  1. 1Cast Capture of Jingzhou by paying {3}{U}{U}, taking an extra turn after this one.
  2. 2At the beginning of your end step, Conjurer's Closet triggers, blinking Archaeomancer.
  3. 3Archaeomancer enters the battlefield, returning Capture of Jingzhou from your graveyard to your hand.
  4. 4Repeat.
Seasons Past
+Capture of Jingzhou
+Mystical Tutor
#8

Seasons Past + Capture of Jingzhou + Mystical Tutor

Infinite turnsSkip your draw stepsLock
  1. 1Cast Capture of Jingzhou by paying its mana cost, causing you to take an extra turn after this one
  2. 2Cast Seasons Past by paying {4}{G}{G}, returning Mystical Tutor and Capture of Jingzhou from your graveyard to your hand and putting Seasons Past onto the bottom of your library.
  3. 3Cast Mystical Tutor by paying its mana cost, searching your library for Seasons Past and putting it on top of your library.
  4. 4Move to your next turn, drawing Seasons Past from your library.
  5. 5Repeat.
03

Legal formats

legacyvintagecommanderoathbreakerpredh
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