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Rules guide · Kindred Artifact

Veteran's ArmamentsHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Morningtide· February 1, 2008
Carte Magic Veteran's Armaments

Veteran's Armaments is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." Whenever a Soldier creature enters, you may attach this Equipment to it. Equip {2}

How it works : Veteran's Armaments

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    This cards was originally printed with the "tribal" card type. That card type has been replaced with "kindred". This change does not affect the gameplay function of this card.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Kindred is a card type that allows noncreature cards to have creature types. For example, Echoes of Eternity is an Eldrazi (although not a creature) while on the battlefield and an Eldrazi card (although not a creature card) in zones other than the battlefield.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    While it appears only on cards that already have other card types, kindred is a card type and will be counted by effects that refer to the number of card types among cards in a zone.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    Each of these Equipment has two subtypes listed on its type line. The first one is a creature type, which in this case is also a subtype of kindred. The second one is Equipment, which is a subtype of artifact.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    Each of these Equipment has a triggered ability that says "Whenever a [creature type] creature enters, you may attach [this Equipment] to it." This triggers whenever any creature of the specified creature type enters, no matter who controls it. You may attach your Equipment to another player's creature this way, even though you can't do so with the equip ability.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    If you attach an Equipment you control to another player's creature, you retain control of the Equipment, but you don't control the creature. Only you can activate the Equipment's equip ability, and if the Equipment's ability triggers again, you choose whether to move the Equipment. Only the creature's controller can activate any activated abilities the Equipment grants to the creature, and "you" in any abilities granted to the creature refers to that player.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Koll, the Forgemaster
+Phyrexian Altar
+Veteran's Armaments
+Doomed Traveler
#1

Koll, the Forgemaster + Phyrexian Altar + Veteran's Armaments + Doomed Traveler

Infinite colored manaInfinite creature tokensInfinite death triggersInfinite creature ETB
  1. 1Cast Doomed Traveler by paying {W}.
  2. 2Doomed Traveler enters the battlefield, triggering Veteran's Armaments, attaching it to Doomed Traveler.
  3. 3Activate Phyrexian Altar by sacrificing Doomed Traveler, adding {W}.
  4. 4Doomed Traveler dies, triggering itself and Koll.
  5. 5Resolve Doomed Traveler's trigger, creating a 1/1 Spirit token.
  6. 6Resolve Koll's trigger, returning Doomed Traveler from your graveyard to your hand.
  7. 7Repeat.
  8. 8Once you have infinite creature tokens, you may activate Phyrexian Altar any number of times, adding infinite mana.
Koll, the Forgemaster
+Phyrexian Altar
+Veteran's Armaments
+Arcbound Javelineer
#2

Koll, the Forgemaster + Phyrexian Altar + Veteran's Armaments + Arcbound Javelineer

Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite power and toughness for certain creatures
  1. 1Cast Arcbound Javelineer by paying {W}.
  2. 2Arcbound Javelineer enters the battlefield, triggering Veteran's Armaments, attaching it to Arcbound Javelineer.
  3. 3Activate Phyrexian Altar by sacrificing Arcbound Javelineer, adding {W}.
  4. 4Arcbound Javelineer dies, triggering itself and Koll.
  5. 5Resolve Arcbound Javelineer's trigger, putting a +1/+1 counter on target artifact creature.
  6. 6Resolve Koll's trigger, returning Arcbound Javelineer from your graveyard to your hand.
  7. 7Repeat.
03

Legal formats

modernlegacyvintagepennycommanderoathbreakerduelpredhtlr
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Meta decks with Veteran's Armaments

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Official source