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Rules guide · Sorcery

Viewpoint SynchronizationHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Assassin's Creed· July 5, 2024
Carte Magic Viewpoint Synchronization

Viewpoint Synchronization is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Freerunning {2}{G} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Search your library for up to three basic land cards and reveal them. Put two of them onto the battlefield tapped and the other into your hand, then shuffle.

How it works : Viewpoint Synchronization

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If you find two or fewer basic land cards, you’ll put them onto the battlefield tapped. You won’t be able to put any of them into your hand, even if you want to.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Once an Assassin creature or commander you control deals combat damage to a player in a turn, you can cast spells for their freerunning costs for the rest of that turn. It doesn’t matter what happens to that Assassin or commander after that.

    No other card is named in this ruling.

02

Legal formats

modernlegacyvintagecommanderoathbreakerduel
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Official source