Villainous Wealth is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.
How it works : Villainous Wealth
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
You choose which spells (if any) to cast as Villainous Wealth resolves. If you do, you do so as part of the resolution of Villainous Wealth. You can't wait to cast them later in the turn.
No other card is named in this ruling.
- #2· Wizards of the Coast
You cast the spells one at a time as Villainous Wealth is resolving, choosing modes, targets, and so on. The last spell you cast will be the first one to resolve. Ignore timing restrictions based on the spells' types. Other timing restrictions, such as "Cast [this spell] only during combat," must be followed.
No other card is named in this ruling.
- #3· Wizards of the Coast
If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the spell has any mandatory additional costs, those must be paid to cast the spell.
No other card is named in this ruling.
- #4· Wizards of the Coast
If a spell you cast has
in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
No other card is named in this ruling.
- #5· Wizards of the Coast
Any cards you don't cast this way will remain in exile.
No other card is named in this ruling.
Legal formats
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Meta decks with Villainous Wealth
No archived Top 8 deck with this card yet.




