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Rules guide · Artifact Creature

Wall of JunkHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Dominaria Remastered· January 13, 2023
Carte Magic Wall of Junk

Wall of Junk is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

Defender (This creature can't attack.) When this creature blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

Complete guide

Wall of Junk is a resilient defensive option for artifact-based decks, offering a high toughness-to-mana ratio. While it excels at stalling early aggression, its unique triggered ability means it won't stay on the battlefield forever after doing its job. Understanding the timing of its return is key to maximizing its value.

What It Does

Wall of Junk is a 0/7 Artifact Creature with Defender, meaning it cannot be declared as an attacker. Its primary feature is a triggered ability that triggers whenever it is declared as a blocker. This ability does not remove it from combat immediately; instead, it waits until the combat phase is fully over before returning the card to your hand.

How It Resolves Step by Step

When you declare Wall of Junk as a blocker, its ability triggers and goes on the stack. However, the effect specifically states the return happens 'at end of combat.' During the damage step, Wall of Junk deals and receives damage as normal. Once the end of combat step begins, the delayed trigger resolves, and Wall of Junk is moved from the battlefield to its owner's hand.

Common Mistakes

A frequent misconception is that Wall of Junk returns to the hand regardless of what happens during combat. According to official rulings, the creature only returns if it is still on the battlefield when the trigger resolves at the end of combat. If Wall of Junk takes lethal damage or is destroyed by a spell like 'Murder' before the end of combat, it goes to the graveyard instead of the hand.

When to Play It

Wall of Junk is best utilized in decks that benefit from frequent artifact casting or ETB (enters-the-battlefield) triggers. Since it returns to your hand after blocking, you can cast it repeatedly to trigger 'when you cast an artifact' effects. It is also an excellent deterrent against ground-based aggro due to its high toughness.

Interaction examples

Reducing the Cost of Redundancy

With Foundry Inspector on the battlefield, Wall of Junk costs only {1} mana to cast. After Wall of Junk blocks and returns to your hand at the end of combat, you can reliably recast it on your next turn for a reduced cost, creating a cheap, repeatable defensive loop.

Fixing Mana for a Quick Defense

If you are missing your second source of generic mana, you can tap Ornithopter of Paradise to produce the mana needed to cast Wall of Junk. The Ornithopter provides the acceleration required to get this 7-toughness blocker onto the field before your opponent's largest creatures can strike.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Wall of Junk

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    It only returns to owner's hand if it is still on the battlefield at end of combat.

    No other card is named in this ruling.

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Legal formats

legacyvintagecommanderoathbreakerduelpremodernpredhtlr
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