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Watcher for TomorrowHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Modern Horizons· June 14, 2019
Carte Magic Watcher for Tomorrow

Watcher for Tomorrow is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Hideaway 4 (When this creature enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This creature enters tapped. When this creature leaves the battlefield, put the exiled card into its owner's hand.

How it works : Watcher for Tomorrow

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    "Hideaway N" means "When this permanent enters the battlefield, look at the top N cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. The exiled card gains 'The player who controls the permanent that exiled this card may look at this card in the exile zone.'"

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Any player who has controlled a permanent with a hideaway ability since a card was exiled with it may look at that card.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    Previously, permanents with hideaway entered the battlefield tapped. This ability has been removed from the definition of hideaway. Older cards have received errata to have an additional paragraph that reads "[This permanent] enters the battlefield tapped," and they now have hideaway 4.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    Hideaway now causes you to put the rest of the cards on the bottom of your library in a random order instead of any order.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    You don't reveal the exiled card when you put it into its owner's hand.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    If Watcher for Tomorrow leaves the battlefield before its triggered ability from hideaway resolves, its leaves-the-battlefield ability resolves and does nothing. Then its enters-the-battlefield ability resolves and you exile a card with no way to return it to your hand.

    No other card is named in this ruling.

02

Legal formats

modernlegacyvintagecommanderoathbreakerdueltlr
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