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White Sun's ZenithHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Commander Legends· November 20, 2020
Carte Magic White Sun's Zenith

White Sun's Zenith is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.

How it works : White Sun's Zenith

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If this spell doesn't resolve, none of its effects occur. In particular, it will go to the graveyard rather than to its owner's library.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Mayael's Aria
+Devilish Valet
+White Sun's Zenith
#1

Mayael's Aria + Devilish Valet + White Sun's Zenith

Win the game
  1. 1At the beginning of your upkeep, Mayael's Aria triggers.
  2. 2Holding priority, cast White Sun's Zenith by paying {5}{W}{W}{W}, creating five 1/1 Cat creature tokens and shuffling it into your library.
  3. 3When the Cats enter the battlefield, Devilish Valet triggers that many times, doubling its power that many times, causing its power to be at least 32 until end of turn.
  4. 4Resolve the Mayael's Aria trigger, causing you to put a +1/+1 counter on each creature you control, gain 10 life and win the game.

Related cards and tokens

03

Legal formats

modernlegacyvintagepennycommanderoathbreakerduelpredhtlr
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Meta decks with White Sun's Zenith

No archived Top 8 deck with this card yet.

Explore the meta
Official source