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Wu Elite CavalryHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Masters Edition III· September 7, 2009
Carte Magic Wu Elite Cavalry

Wu Elite Cavalry is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Complete guide

Wu Elite Cavalry is a classic representative of the tactical prowess found in the Portal Three Kingdoms set. While its stats are straightforward, its unique evasion ability makes it a persistent threat on the battlefield. Understanding how its specialized movement works is key to bypassing even the most formidable defenses.

What it Does

Wu Elite Cavalry is a 2/3 Human Soldier featuring the Horsemanship keyword. Horsemanship functions as a form of evasion, dictating that this creature cannot be blocked except by other creatures that also possess Horsemanship. This makes it exceptionally difficult to stop in environments where this specific keyword is rare.

How it Resolves Step by Step

When you declare Wu Elite Cavalry as an attacker, the game checks for legal blockers during the Declare Blockers step. If your opponent controls creatures without Horsemanship, those creatures are ineligible to be assigned as blockers for Wu Elite Cavalry. If the opponent controls a creature with Horsemanship, they may choose to block normally. If no legal blockers are assigned, Wu Elite Cavalry proceeds to the Damage Step to deal its 2 damage directly to the player or planeswalker it is attacking.

Common Mistakes

A frequent point of confusion is how Horsemanship interacts with other keywords like Flying or Reach. Per official rulings, Horsemanship is entirely distinct; a creature with Flying or Reach cannot block a creature with Horsemanship. Similarly, a creature with Horsemanship cannot block a creature with Flying unless it also has the Flying keyword itself.

When to Play It

Wu Elite Cavalry is best utilized in deck archetypes that focus on 'unblockable' strategies or tempo. Since it is a Human and a Soldier, it benefits from various tribal synergies. It serves as a reliable way to chip away at an opponent's life total when the ground is stalled by high-toughness defenders that lack the training to fight on horseback.

Interaction examples

Bypassing Golem Defenses

You attack with Wu Elite Cavalry. Your opponent controls a Solemn Simulacrum. Because Solemn Simulacrum does not have the Horsemanship ability, it cannot be declared as a blocker. Wu Elite Cavalry sails past the Golem to deal 2 damage to the opponent.

Tribal Synergies with the Throne

If you cast Roaming Throne and choose 'Human' or 'Soldier', it will match the types of Wu Elite Cavalry. While Roaming Throne does not grant Horsemanship to itself, it will protect itself with Ward {2}. If Wu Elite Cavalry had a triggered ability, Roaming Throne would cause it to trigger twice, though in this specific pairing, the Throne simply serves as a massive 4/4 body alongside the evasive Cavalry.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Wu Elite Cavalry

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Despite the similarities between horsemanship and flying, horsemanship doesn’t interact with flying or reach.

    No other card is named in this ruling.

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Legal formats

legacypaupervintagepennycommanderoathbreakerpaupercommanderduelpredh
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