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Rules guide · Land

Zagoth TriomeHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Ikoria: Lair of Behemoths· April 24, 2020
Carte Magic Zagoth Triome

Zagoth Triome is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

({T}: Add {B}, {G}, or {U}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Complete guide

Zagoth Triome is a versatile land that provides incredible color fixing for decks utilizing black, green, and blue mana. As a member of the Triome family, it serves both as a resource during the early game and a way to dig for answers in the late game through its cycling ability.

Three Colors, One Land

Zagoth Triome is unique because it carries three basic land types: Swamp, Forest, and Island. While it doesn't count as a basic land itself, it can be searched for by cards that look for any of those specific subtypes. It enters the battlefield tapped, meaning you must plan your turn ahead as you won't have access to its mana immediately.

Step-by-Step Resolution

When you play Zagoth Triome, it enters the battlefield tapped as a replacement effect. Once it is on the battlefield, it gains three distinct mana abilities, allowing you to tap it for either {B}, {G}, or {U}. If you have the card in your hand and don't need the land, you can pay {3} and discard it to activate its cycling ability, which goes on the stack and results in you drawing a card upon resolution.

Common Mistakes

A frequent error is forgetting that Zagoth Triome is not a Basic Land. While it has the types Swamp, Forest, and Island, effects that specifically require a 'Basic Land' will not find it. Additionally, remember that cycling is an activated ability that happens from the hand; you cannot cycle it once it is on the battlefield.

When to Play It

Zagoth Triome is best played on turn one or during a turn where you don't need to use all your mana, mitigating the downside of it entering tapped. In the late game, if you already have sufficient mana sources, it is often better to use the Cycling ability to find a more impactful spell.

Interaction examples

Boosting Global Lands

If your Commander is Muldrotha, the Gravetide, having Zagoth Triome on the battlefield ensures your Command Tower can produce Black, Green, or Blue mana, as the Triome establishes your access to those colors.

Feeding the Opponent

If you control Zagoth Triome, an opponent who controls Exotic Orchard can now tap their land for Black, Green, or Blue mana. This is because Exotic Orchard checks what colors your lands could produce, and the Triome provides three distinct options.

Cycling for the Win

During your opponent's end step, if you have three mana available and no need for more lands, you can pay {3} and discard Zagoth Triome. This replaces the dead card in your hand with a fresh draw, potentially giving you the winning card for your next turn.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Zagoth Triome

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Popular combos

Real combos played by the community, sorted by popularity.

Escape Protocol
+Fluctuator
+Bone Miser
+Golgari Findbroker
#1

Escape Protocol + Fluctuator + Bone Miser + Golgari Findbroker

Infinite creature ETBInfinite card drawInfinite draw triggersInfinite creature LTB
  1. 1Activate Zagoth Triome's cycling ability by paying {1} and discarding it.
  2. 2Bone Miser and Escape Protocol trigger.
  3. 3Resolve the Bone Miser trigger, adding {B}{B}.
  4. 4Resolve the Escape Protocol trigger, causing you to pay {1} to blink Golgari Findbroker.
  5. 5Golgari Findbroker enters the battlefield, returning Zagoth Triome from your graveyard to your hand.
  6. 6Resolve the Zagoth Triome ability from step 1, causing you to draw a card.
  7. 7Repeat.
Floral Evoker
+Veilborn Ghoul
+Squandered Resources
+Zagoth Triome
#2

Floral Evoker + Veilborn Ghoul + Squandered Resources + Zagoth Triome

Infinite +1/+1 counters on a creatureInfinite landfall triggersInfinite self-discard triggers
  1. 1Activate Squandered Resources by sacrificing Zagoth Triome, adding {G}.
  2. 2Activate Floral Evoker by paying {G} and discarding Veilborn Ghoul, returning Zagoth Triome from your graveyard to the battlefield tapped.
  3. 3When Zagoth Triome enters, Floral Evoker and Veilborn Ghoul trigger.
  4. 4Resolve the Floral Evoker trigger, putting a +1/+1 counter on it.
  5. 5Resolve the Veilborn Ghoul trigger, returning it from your graveyard to your hand.
  6. 6Repeat.
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Legal formats

historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawldueltlr
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