← MTG Rules

Rules guide · Creature

Zendikar FarguideHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Zendikar· October 2, 2009
Carte Magic Zendikar Farguide

Zendikar Farguide is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Complete guide

Zendikar Farguide is a classic example of an Elemental that utilizes the terrain to its advantage. By mastering the art of Forestwalk, this creature becomes an unstoppable force against opponents who rely on green mana. Understanding land-based evasion is key to navigating the wilds of Zendikar.

What It Does

Zendikar Farguide possesses an evasion ability called Forestwalk. This is a keyword ability that functions during the declare blockers step of combat. If the player you are attacking controls at least one land with the 'Forest' subtype, Zendikar Farguide cannot be blocked by any creatures, regardless of their keywords or abilities.

How It Resolves Step by Step

When you enter the combat phase, you first declare Zendikar Farguide as an attacker. The game then checks the defending player's board during the declare blockers step. If the defending player controls a Forest (including non-basic lands with the Forest subtype), they are legally prohibited from assigning any blockers to Zendikar Farguide. The check for a Forest happens only at the moment blockers are declared; if they gain a Forest after blockers are legally assigned, it will not remove the blockers.

Common Mistakes

A common misconception is that Forestwalk only applies to basic Forests. In reality, it counts any land with the Forest subtype, such as 'Triomes' or 'Shock Lands'. Another mistake is assuming Forestwalk works in multiplayer games against players who don't have Forests; the ability only checks the specific player (or the controller of the planeswalker or battle) that Zendikar Farguide is currently attacking.

When to Play It

Zendikar Farguide is most effective in matchups against Green-based decks where its 3/3 stats can provide a consistent clock. Since it lacks haste or protection, it is best played when you can guarantee the opponent has a Forest, turning your five-mana investment into a reliable source of unblockable damage.

Interaction examples

Land Search Synergy

If you are playing a mirror match and your opponent has no Forests, they might feel safe. However, if you use Solemn Simulacrum to trade in combat and draw into a way to give your opponent a Forest (via other effects), your Zendikar Farguide suddenly becomes unblockable. While Solemn Simulacrum helps you ramp, it reminds us that land presence dictates the Farguide's power.

Type Doubling Interaction

If you name 'Elemental' with Roaming Throne, it's important to note that Forestwalk is a static ability, not a triggered ability. Therefore, Roaming Throne will not cause Forestwalk to 'trigger' twice or provide any additional benefit to Zendikar Farguide's evasion. The Farguide remains simply unblockable if the condition is met.

Sole Attacks

You attack an opponent who controls a Breeding Pool (which is a Forest Island). Because the land has the Forest subtype, Zendikar Farguide's Forestwalk is active. Your opponent cannot block with any creatures, and the Farguide deals 3 damage directly to the opponent's life total.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Zendikar Farguide

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Legal formats

modernlegacypaupervintagepennycommanderoathbreakerpaupercommanderduelpredh
0 Image

Commentaires

  • Sois le premier à commenter cette carte.

Read next

Meta decks with Zendikar Farguide

No archived Top 8 deck with this card yet.

Explore the meta
Official source