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Rules guide · Enchantment

Zendikar ResurgentHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Commander 2017· August 25, 2017
Carte Magic Zendikar Resurgent

Zendikar Resurgent is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) Whenever you cast a creature spell, draw a card.

Complete guide

Zendikar Resurgent is a powerful green enchantment that transforms your late-game economy into an unstoppable engine. By doubling your mana output and turning every creature into a fresh card, it ensures you never run out of resources. Whether you are ramping into behemoths or cycling through your deck, this card is a premier payoff for any mana-heavy strategy.

Doubling Your Mana

The first ability of Zendikar Resurgent is a triggered mana ability. Whenever you tap a land for mana, this enchantment sees that action and adds one additional mana of any type that the land just produced. If a land produces multiple types of mana at once, you choose one of those types for the bonus mana. Because this is a mana ability, it does not use the stack and cannot be responded to, providing you immediate access to the extra resources.

Creature Spell Synergy

The second ability is a triggered ability that occurs whenever you cast a creature spell. It is important to note that this trigger goes on the stack on top of the creature spell itself. This means you will draw a card before the creature actually enters the battlefield or is even countered by an opponent. This helps replenish your hand immediately, keeping the pressure on your opponents.

Common Pitfalls

A frequent mistake is assuming Zendikar Resurgent interacts with mana 'generated' by non-land permanents like artifacts or creatures; it only triggers when a land is tapped. Additionally, remember that if an effect allows you to put a creature onto the battlefield without casting it, such as through a reanimation spell or a 'sneak attack' effect, you will not draw a card. The ability specifically looks for the act of casting.

Strategic Timing

Since Zendikar Resurgent costs seven mana, it is often the last piece of setup you play before taking over the game. It is best utilized in decks with high land counts or ways to protect enchantments. Once resolved, you should prioritize casting your creatures to maximize card draw, using the doubled mana to potentially play multiple threats in a single turn.

Interaction examples

Exponential Mana Growth

If you control both permanents and tap a Forest for mana, Nyxbloom Ancient's replacement effect applies first, causing the Forest to produce three Green mana. Then, Zendikar Resurgent triggers because a land was tapped for mana. You choose one type the land produced (Green) and add one additional mana of that type. In total, you gain four Green mana.

Colorless Echoes

When you cast a colorless creature spell while both enchantments are on the battlefield, Zendikar Resurgent's draw ability triggers. Because Zendikar Resurgent is a colored permanent, Echoes of Eternity does not cause the draw ability to trigger an additional time. However, the colorless creature spell itself will be copied by Echoes of Eternity's second ability.

Drawing Before Resolving

You cast a creature spell. Zendikar Resurgent's ability triggers and is placed on the stack above the creature. You draw a card immediately. After the draw, your opponent may choose to cast a counterspell on your creature, but you have already successfully drawn the card regardless of whether the creature reaches the battlefield.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Zendikar Resurgent

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If the land’s mana ability produces more than one type of mana, choose one of those types to determine what mana Zendikar Resurgent produces.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    The last ability will resolve before the creature spell that caused it to trigger.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Palinchron
+Zendikar Resurgent
#1

Palinchron + Zendikar Resurgent

Infinite card drawInfinite draw triggersNear-infinite creature ETBNear-infinite creature LTB
  1. 1Activate six lands by tapping them, adding at least {4}{U}{U}.
  2. 2Zendikar Resurgent's first ability triggers six times, adding {4}{U}{U}.
  3. 3Cast Palinchron by paying {5}{U}{U}.
  4. 4Zendikar Resurgent's second ability triggers, causing you to draw a card.
  5. 5When Palinchron enters the battlefield, it triggers, untapping up to seven lands you control.
  6. 6Activate Palinchron by paying {2}{U}{U}, returning it to your hand from the battlefield.
  7. 7Repeat.
Ashaya, Soul of the Wild
+Magus of the Candelabra
+Zendikar Resurgent
#2

Ashaya, Soul of the Wild + Magus of the Candelabra + Zendikar Resurgent

Infinite mana lands you control can produceInfinite green mana
  1. 1Activate two lands by tapping them, adding at least {2}.
  2. 2Zendikar Resurgent triggers twice, adding {2}.
  3. 3Activate Magus of the Candelabra by paying {3} and tapping it, untapping the two lands and Magus of the Candelabra.
  4. 4Repeat.
Magus of the Candelabra
+Staff of Domination
+Zendikar Resurgent
#3

Magus of the Candelabra + Staff of Domination + Zendikar Resurgent

Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggers
  1. 1Activate five lands by tapping them, adding at least {5}.
  2. 2Zendikar Resurgent's first ability triggers five times, adding at least {5}.
  3. 3Activate Magus of the Candelabra by paying {5} and tapping it, untapping five lands.
  4. 4Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Magus of the Candelabra.
  5. 5Activate Staff of Domination's first ability by paying {1}, untapping Staff of Domination.
  6. 6Repeat.
  7. 7Once you have infinite mana, you may use it to activate Staff of Domination's other abilities.
Springheart Nantuko
+Overlord of the Hauntwoods
+Zendikar Resurgent
+Spelunking
#4

Springheart Nantuko + Overlord of the Hauntwoods + Zendikar Resurgent + Spelunking

Infinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite tapped Mountain tokens
  1. 1Declare Overlord of the Hauntwoods as an attacker.
  2. 2Overlord of the Hauntwoods triggers, creating an untapped Everywhere land token due to Spelunking.
  3. 3When the Everywhere token enters the battlefield, Springheart Nantuko triggers.
  4. 4Holding priority, activate Everywhere by tapping it, adding {G}.
  5. 5Zendikar Resurgent triggers, adding {G}.
  6. 6Resolve the Springheart Nantuko trigger, causing you to pay {1}{G} to create a token copy of Overlord of the Hauntwoods.
  7. 7When the Overlord of the Hauntwoods token enters the battlefield, it triggers, creating a tapped Everywhere land token.
  8. 8Repeat from step 3.
Springheart Nantuko
+Dryad Arbor
+Concordant Crossroads
+Zendikar Resurgent
#5

Springheart Nantuko + Dryad Arbor + Concordant Crossroads + Zendikar Resurgent

Infinite creature ETBInfinite tapped creature tokensInfinite landfall triggersInfinite tapped Forest tokens
  1. 1Play a land. When the land enters, Springheart Nantuko triggers, causing you to pay {1}{G} to create a token copy of Dryad Arbor.
  2. 2When the Dryad Arbor token enters, Springheart Nantuko triggers. Holding priority, activate the Dryad Arbor token by tapping it, adding {G}.
  3. 3Zendikar Resurgent triggers, adding {G}.
  4. 4Resolve the Springheart Nantuko trigger, causing you to pay {1}{G} to create a token copy of Dryad Arbor.
  5. 5Repeat from step 2.
Ashaya, Soul of the Wild
+Pili-Pala
+Zendikar Resurgent
#6

Ashaya, Soul of the Wild + Pili-Pala + Zendikar Resurgent

Infinite colored mana
  1. 1Activate Pili-Pala by tapping it, adding {G}{G}.
  2. 2Activate Pili-Pala by paying {2} and untapping it, adding one mana of any color.
  3. 3Repeat.
Springheart Nantuko
+Dryad Arbor
+Akroma's Memorial
+Zendikar Resurgent
#7

Springheart Nantuko + Dryad Arbor + Akroma's Memorial + Zendikar Resurgent

Infinite creature ETBInfinite tapped creature tokensInfinite landfall triggersInfinite tapped Forest tokens
  1. 1Play a land. When the land enters, Springheart Nantuko triggers, causing you to pay {1}{G} to create a token copy of Dryad Arbor.
  2. 2When the Dryad Arbor token enters, Springheart Nantuko triggers. Holding priority, activate the Dryad Arbor token by tapping it, adding {G}.
  3. 3Zendikar Resurgent triggers, adding {G}.
  4. 4Resolve the Springheart Nantuko trigger, causing you to pay {1}{G} to create a token copy of Dryad Arbor.
  5. 5Repeat from step 2.
Silvanus's Invoker
+Agatha of the Vile Cauldron
+Zendikar Resurgent
#8

Silvanus's Invoker + Agatha of the Vile Cauldron + Zendikar Resurgent

Infinite mana lands you control can produceInfinite power and toughness for most creatures you control until end of turnInfinite untap of lands you control
  1. 1Activate a land by tapping it, adding {1}.
  2. 2Zendikar Resurgent triggers, adding {1}.
  3. 3Activate Silvanus's Invoker by paying {1}, untapping the land and causing it to become an 8/8 Elemental with trample and haste in addition to its other types until end of turn.
  4. 4Repeat.
03

Legal formats

pioneermodernlegacyvintagepennycommanderoathbreakerduel
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