Angel of Serenity is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Flying When this creature enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When this creature leaves the battlefield, return the exiled cards to their owners' hands.
How it works : Angel of Serenity
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
You choose up to three total targets from among other creatures on the battlefield and creature cards in graveyards. You may choose zero targets.
No other card is named in this ruling.
- #2· Wizards of the Coast
You choose the targets as part of putting the "enters" trigger on the stack. Because that ability includes "you may," you choose whether to exile the targets when the ability resolves.
No other card is named in this ruling.
- #3· Wizards of the Coast
If a creature targeted by the "enters" ability dies before that ability resolves, it will become an illegal target even though it may be a creature card in a graveyard when the ability resolves. It won't be exiled.
No other card is named in this ruling.
- #4· Wizards of the Coast
If Angel of Serenity leaves the battlefield before its "enters" ability has resolved, its leaves-the-battlefield ability will trigger and do nothing. Then the "enters" ability will resolve and exile the targeted creatures and/or creature cards indefinitely.
No other card is named in this ruling.
Legal formats
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Meta decks with Angel of Serenity
No archived Top 8 deck with this card yet.




